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<blockquote data-quote="fett527" data-source="post: 1704439" data-attributes="member: 5458"><p>Interesting. I am playing a druid and considered using the <em>Splinterbolt</em> from WoTC online article <a href="http://www.wizards.com/default.asp?x=dnd/fw/20040710a&pf=true" target="_blank">here</a> </p><p></p><p>Splinterbolt</p><p>Evocation</p><p>Level: Druid 2, Sorcerer/Wizard 2</p><p>Components: V, S, M</p><p>Casting Time: 1 standard action</p><p>Range: Close (25 ft. + 5 ft./2 levels)</p><p>Effect: One or more streams of splinters</p><p>Duration: Instantaneous</p><p>Saving Throw: None</p><p>Spell Resistance: Yes</p><p></p><p>You cause a long, thin, sharp beam of splinters to lance out of your outstretched hand to strike a target in range. You must make a ranged attack (not a ranged touch attack) to hit the target; if you hit, the splinterbolt deals 4d6 points of piercing damage. The splinterbolt threatens a critical hit on an 18-20 and deals x3 damage on a successful critical hit.</p><p></p><p>You can fire one additional splinterbolt for every four levels beyond 3rd (to a maximum of three splinterbolts at 11th level). You can fire these splinterbolts at the same or different targets, but all splinterbolts must be aimed at targets within 30 feet of each other and fired simultaneously.</p><p></p><p>If you cast this spell in forested terrain, the splinterbolts are treated as cold iron magic weapons, and they deal an additional +4 points of damage on a hit.</p><p></p><p>Material Component: A splinter of wood.</p><p></p><p>Granted I think some of it is a little much, but we decided much the opposite on DR/SR and said DR would apply but SR would not. Hmmmm... any more thoughts?</p></blockquote><p></p>
[QUOTE="fett527, post: 1704439, member: 5458"] Interesting. I am playing a druid and considered using the [I]Splinterbolt[/I] from WoTC online article [URL=http://www.wizards.com/default.asp?x=dnd/fw/20040710a&pf=true]here[/URL] Splinterbolt Evocation Level: Druid 2, Sorcerer/Wizard 2 Components: V, S, M Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels) Effect: One or more streams of splinters Duration: Instantaneous Saving Throw: None Spell Resistance: Yes You cause a long, thin, sharp beam of splinters to lance out of your outstretched hand to strike a target in range. You must make a ranged attack (not a ranged touch attack) to hit the target; if you hit, the splinterbolt deals 4d6 points of piercing damage. The splinterbolt threatens a critical hit on an 18-20 and deals x3 damage on a successful critical hit. You can fire one additional splinterbolt for every four levels beyond 3rd (to a maximum of three splinterbolts at 11th level). You can fire these splinterbolts at the same or different targets, but all splinterbolts must be aimed at targets within 30 feet of each other and fired simultaneously. If you cast this spell in forested terrain, the splinterbolts are treated as cold iron magic weapons, and they deal an additional +4 points of damage on a hit. Material Component: A splinter of wood. Granted I think some of it is a little much, but we decided much the opposite on DR/SR and said DR would apply but SR would not. Hmmmm... any more thoughts? [/QUOTE]
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