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Spells/Powers Becoming Obsolete With Level
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<blockquote data-quote="Oni" data-source="post: 5810512" data-attributes="member: 380"><p>I really dislike replacing powers with other different powers in order to remain current, and needing to replace them with almost the same power just higher level seems kind of redundant and silly. My answer is basically that it depends. Some powers don't need to scale they stay fairly useful throughout the lifetime of the character. If the number of uses is fixed, i.e. if its at will or 1/day and that is built into the power it should scale as needed. However if you have a system were both the number of uses of the power (or similar powers) is both increasing per day and scaling then you can wind up with issues. For instance in the classic Vancian model of spellcasting your not only gaining new and more powerful powers, but the old ones are increasing in frequency and becoming stronger as well. Of course not all the spells scale equally well (if they scale at all) and so some get left to the wayside, meaning everyone starts taking the same things. My current thinking on this, is that if they want to have a more balanced Vancian system it needs to scale by slot. If a spell needs scaling to retain functionality then it should it should be scaled to the level its memorized at and each of those scalings should be balanced against spells of that level. </p><p></p><p>Also instead of having a hard cap on powers, I think that all classes should have some opportunity to expand laterally. Wizards for instance have their spells, other classes should be able to pick up feats or something without a hard cap on the number they can have.</p></blockquote><p></p>
[QUOTE="Oni, post: 5810512, member: 380"] I really dislike replacing powers with other different powers in order to remain current, and needing to replace them with almost the same power just higher level seems kind of redundant and silly. My answer is basically that it depends. Some powers don't need to scale they stay fairly useful throughout the lifetime of the character. If the number of uses is fixed, i.e. if its at will or 1/day and that is built into the power it should scale as needed. However if you have a system were both the number of uses of the power (or similar powers) is both increasing per day and scaling then you can wind up with issues. For instance in the classic Vancian model of spellcasting your not only gaining new and more powerful powers, but the old ones are increasing in frequency and becoming stronger as well. Of course not all the spells scale equally well (if they scale at all) and so some get left to the wayside, meaning everyone starts taking the same things. My current thinking on this, is that if they want to have a more balanced Vancian system it needs to scale by slot. If a spell needs scaling to retain functionality then it should it should be scaled to the level its memorized at and each of those scalings should be balanced against spells of that level. Also instead of having a hard cap on powers, I think that all classes should have some opportunity to expand laterally. Wizards for instance have their spells, other classes should be able to pick up feats or something without a hard cap on the number they can have. [/QUOTE]
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