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Spells/Powers Becoming Obsolete With Level
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<blockquote data-quote="Connorsrpg" data-source="post: 5811627" data-attributes="member: 19265"><p>Would have made an intersting poll:</p><p></p><p>Should spell power be based upon:</p><p>1. The level of the caster?</p><p>2. The level of the spell?</p><p>3. The level of the slot used to cast the spell?</p><p>4. Some (confusing?) combination of the above?</p><p></p><p>Then it opens up to what is a 'spell level or slot' (very different from 3e to 4e).</p><p></p><p>Then there is the issue of how to aument them, or power them up further:</p><p>1. Use a higher slot (similar to metamagic feats)</p><p>2. Use more slots of same level.</p><p>3. Have advanced versions of spells</p><p>4. Extra rule set: augmentations, spell points, metamagic feats</p><p>etc.</p><p></p><p>I am liking the idea of a spell's power being based on the level/slot it was cast from, but does this mean every spell needs to list what happens when prepared this way?</p><p></p><p>It would also be hard to have a huge array spells that each can be prepared at different levels, etc.</p><p></p><p>I too do not favour powers/spells being replaced with unrelated powers/spells and losing the old.</p><p></p><p>Some sort of Talent Tree/Thematic Grouping of 'like' spells would be good. Didn't old style MERP do something like this. I really liked the thematic approach and my head works better with categories <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> (I would like to see everything grouped by theme to be honest). But I guess there would have to be some way to satisfy the 'all-round wizard' who likes to have a huge array of spells and uses? Interesting.</p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 5811627, member: 19265"] Would have made an intersting poll: Should spell power be based upon: 1. The level of the caster? 2. The level of the spell? 3. The level of the slot used to cast the spell? 4. Some (confusing?) combination of the above? Then it opens up to what is a 'spell level or slot' (very different from 3e to 4e). Then there is the issue of how to aument them, or power them up further: 1. Use a higher slot (similar to metamagic feats) 2. Use more slots of same level. 3. Have advanced versions of spells 4. Extra rule set: augmentations, spell points, metamagic feats etc. I am liking the idea of a spell's power being based on the level/slot it was cast from, but does this mean every spell needs to list what happens when prepared this way? It would also be hard to have a huge array spells that each can be prepared at different levels, etc. I too do not favour powers/spells being replaced with unrelated powers/spells and losing the old. Some sort of Talent Tree/Thematic Grouping of 'like' spells would be good. Didn't old style MERP do something like this. I really liked the thematic approach and my head works better with categories ;) (I would like to see everything grouped by theme to be honest). But I guess there would have to be some way to satisfy the 'all-round wizard' who likes to have a huge array of spells and uses? Interesting. [/QUOTE]
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