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Spells that make you go Hmm....
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<blockquote data-quote="CreamCloud0" data-source="post: 9395670" data-attributes="member: 7034710"><p>slow targets multiple creatures whereas haste only targets one, that's why it's a separate spell, enlarge/reduce targets the same no matter which you're using so it might as well be a single spell, whereas the versatility of multiple effects for enhance ability is it's draw, like chromatic orb, splitting them up would defeat the point.</p><p></p><p>the artificer is a class thematically designed to specialise in constructing such things.</p><p></p><p>should they be class abilities though? i don't see a good reason why only wizard/paladin should be able to summon a familiar/mount.</p><p></p><p>not all things should be spells, being a spell would make it far too easy for other classes to dip to druid 3 for wildshape and never touch it again,</p><p></p><p>magic can conjure up a vast assortment of things in many places, why is this one more notable than say, plant growth in the middle of a tundra or call lightning deep in a cave?</p><p></p><p>the illusion spell school is described as spells that decieve the senses so this seems pretty in line, although spell schools have always been a bit incoherent about which spells are of which school.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 9395670, member: 7034710"] slow targets multiple creatures whereas haste only targets one, that's why it's a separate spell, enlarge/reduce targets the same no matter which you're using so it might as well be a single spell, whereas the versatility of multiple effects for enhance ability is it's draw, like chromatic orb, splitting them up would defeat the point. the artificer is a class thematically designed to specialise in constructing such things. should they be class abilities though? i don't see a good reason why only wizard/paladin should be able to summon a familiar/mount. not all things should be spells, being a spell would make it far too easy for other classes to dip to druid 3 for wildshape and never touch it again, magic can conjure up a vast assortment of things in many places, why is this one more notable than say, plant growth in the middle of a tundra or call lightning deep in a cave? the illusion spell school is described as spells that decieve the senses so this seems pretty in line, although spell schools have always been a bit incoherent about which spells are of which school. [/QUOTE]
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