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Spells that "ruin" your campaign setting
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<blockquote data-quote="GnomeWorks" data-source="post: 6291581" data-attributes="member: 162"><p>Probably. *shrug*</p><p></p><p>Lots of things are important. The exact level of importance varies over time, or even with my mood at the moment. Considering I'm writing this post rather than work on a term paper due in a few hours, I may be a bit distracted.</p><p></p><p></p><p></p><p>...Oberoni, I'm pretty sure.</p><p></p><p></p><p></p><p>So... deciding that I don't like a rule, changing it, and producing a setting based upon that modification to the rules, is somehow making the setting internally inconsistent?</p><p></p><p></p><p></p><p>Assuming that I made that decision after the world is built.</p><p></p><p></p><p></p><p>Probably not. I don't care. That wasn't the goal, and I'm confused as to why you think that was my goal... ah, I see, my comment about wanting to cleave to reality. </p><p></p><p>No, it probably doesn't. But it doesn't have to. That's a loose goal, one that isn't nearly as strict a purpose as keeping internal consistency. Priorities and such.</p><p></p><p></p><p></p><p>Maybe. My setting has other weird crap going on, which I'm not really going to get into here, which interferes with this conclusion.</p><p></p><p></p><p></p><p>You know... I think your argument really just boils down to the notion that you have a particular idea of how this change would impact a setting, and I have a different one, and you disagree with mine, so clearly I don't give two whits about internal consistency.</p><p></p><p>Good job on doing things your way, it does sound quite fascinating, but you're conflating a bunch of terms and making rampant assumptions. So I'm going to go do something productive now.</p></blockquote><p></p>
[QUOTE="GnomeWorks, post: 6291581, member: 162"] Probably. *shrug* Lots of things are important. The exact level of importance varies over time, or even with my mood at the moment. Considering I'm writing this post rather than work on a term paper due in a few hours, I may be a bit distracted. ...Oberoni, I'm pretty sure. So... deciding that I don't like a rule, changing it, and producing a setting based upon that modification to the rules, is somehow making the setting internally inconsistent? Assuming that I made that decision after the world is built. Probably not. I don't care. That wasn't the goal, and I'm confused as to why you think that was my goal... ah, I see, my comment about wanting to cleave to reality. No, it probably doesn't. But it doesn't have to. That's a loose goal, one that isn't nearly as strict a purpose as keeping internal consistency. Priorities and such. Maybe. My setting has other weird crap going on, which I'm not really going to get into here, which interferes with this conclusion. You know... I think your argument really just boils down to the notion that you have a particular idea of how this change would impact a setting, and I have a different one, and you disagree with mine, so clearly I don't give two whits about internal consistency. Good job on doing things your way, it does sound quite fascinating, but you're conflating a bunch of terms and making rampant assumptions. So I'm going to go do something productive now. [/QUOTE]
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Spells that "ruin" your campaign setting
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