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General Tabletop Discussion
*Pathfinder & Starfinder
Spells that should be rituals or cantrips.
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<blockquote data-quote="Stormonu" data-source="post: 5927163" data-attributes="member: 52734"><p>Can I have a ritual Fireball?</p><p></p><p>I think rituals should be a tool for any spell that you want to last more than a few rounds. Spell slots would be for "immediate effects", while rituals would be best for duration.</p><p></p><p>Also, it'd be nice if some spells could be flipped between cantrips and slotted spells. Make cantrips only ever last a round (think 3E's Spontaneous spells), and that should help. Then you could have three versions of a spell for different uses/effects. Cantrip, Memorized and Ritual spells.</p><p></p><p>------</p><p>Knock as a cantrip? Give the next person who tries to open a sealed object a bonus to their check.</p><p></p><p>Knock as a memorized spell? Opens one sealed object up to a fixed DC.</p><p></p><p>Knock as a ritual spell? Takes time, but you can open sealed objects of a higher DC.</p><p>------</p><p></p><p>Shield as a cantrip? Gain cover bonus for a round.</p><p></p><p>Shield as a memorized spell? Gain cover bonus that lasts for a short time (about the length of a combat)</p><p></p><p>Shield as a ritual? Grant 3/4 cover and/or extended duration.</p><p> </p><p>-------</p><p></p><p>Magic Missile as a cantrip? Ranged attack that deals 1d4+1 damage.</p><p></p><p>Magic Missile as a memorized spell? Create X numbers of magic bolts that unerringly strike their target.</p><p></p><p>Magic Missile as a ritual? Err...probably not.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 5927163, member: 52734"] Can I have a ritual Fireball? I think rituals should be a tool for any spell that you want to last more than a few rounds. Spell slots would be for "immediate effects", while rituals would be best for duration. Also, it'd be nice if some spells could be flipped between cantrips and slotted spells. Make cantrips only ever last a round (think 3E's Spontaneous spells), and that should help. Then you could have three versions of a spell for different uses/effects. Cantrip, Memorized and Ritual spells. ------ Knock as a cantrip? Give the next person who tries to open a sealed object a bonus to their check. Knock as a memorized spell? Opens one sealed object up to a fixed DC. Knock as a ritual spell? Takes time, but you can open sealed objects of a higher DC. ------ Shield as a cantrip? Gain cover bonus for a round. Shield as a memorized spell? Gain cover bonus that lasts for a short time (about the length of a combat) Shield as a ritual? Grant 3/4 cover and/or extended duration. ------- Magic Missile as a cantrip? Ranged attack that deals 1d4+1 damage. Magic Missile as a memorized spell? Create X numbers of magic bolts that unerringly strike their target. Magic Missile as a ritual? Err...probably not. [/QUOTE]
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Community
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Spells that should be rituals or cantrips.
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