Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Spells that target creatures but not objects
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Crimson Binome" data-source="post: 7382983" data-attributes="member: 6775031"><p>Specifically with Eldritch Blast, you could use the special ability that pushes your target to move objects at a distance, and that could get very difficult to adjudicate when you're throwing out three blasts in a round. With that kind of <em>useful</em> at-will magic, I'd be more prone to try and solve obstacles with an impromptu game of Portal than in the usual way, and that's not something that an inexperienced DM could deal with very easily.</p><p></p><p>For things like Ray of Frost, there's an issue where different objects may react in unusual ways. You probably can't harm a rock by freezing it, for example, but sufficient rules to explain that would be prohibitive in terms of complexity. Likewise for Chill Touch, however that one is supposed to work. To contrast with Fire Bolt, people have a pretty good understanding of how fire works, and there's plenty of reason why you might well <em>want</em> to attack a rope or torch or something.</p><p></p><p>I don't know if you consider that a <em>good</em> reason, but it's something. Ultimately, I would just recommend that the DM approach it on a case-by-case basis, and let those abilities <em>target</em> objects but sometimes not have an appreciable <em>effect</em>.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7382983, member: 6775031"] Specifically with Eldritch Blast, you could use the special ability that pushes your target to move objects at a distance, and that could get very difficult to adjudicate when you're throwing out three blasts in a round. With that kind of [I]useful[/I] at-will magic, I'd be more prone to try and solve obstacles with an impromptu game of Portal than in the usual way, and that's not something that an inexperienced DM could deal with very easily. For things like Ray of Frost, there's an issue where different objects may react in unusual ways. You probably can't harm a rock by freezing it, for example, but sufficient rules to explain that would be prohibitive in terms of complexity. Likewise for Chill Touch, however that one is supposed to work. To contrast with Fire Bolt, people have a pretty good understanding of how fire works, and there's plenty of reason why you might well [I]want[/I] to attack a rope or torch or something. I don't know if you consider that a [I]good[/I] reason, but it's something. Ultimately, I would just recommend that the DM approach it on a case-by-case basis, and let those abilities [I]target[/I] objects but sometimes not have an appreciable [I]effect[/I]. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Spells that target creatures but not objects
Top