Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Spells that would ruin the world
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TYP" data-source="post: 8678310" data-attributes="member: 7036760"><p>I also miss that, and should bring it back in my next proper campaign. I also think you can limit the number of spells a wizard has on hand without limiting the total known. I'm thinking of the spell books in Pillars of Eternity, and having players keep their spells in actual books, with a limit to the number of spells in a book, and needing more powerful and expensive books for higher level spells. So a wizard would have to choose which books to bring with them and which to keep in their library. Of course they can put them all in a bag of holding, but oof, if a monster gets their hands on it ... </p><p></p><p>Maybe too much bookkeeping for some, but an idea. </p><p></p><p></p><p>That wasn't my experience, but I started AD&D in the early nineties with Dark Sun of all things, so my experience is not the norm. I agree about the prevalence of magical items, and another tweak that I think could balance that out is removing magical item stores and just having crafters. Especially with the ingredients for the magical items prominently featured in the list, it's an easy way to make the party work for and earn magical gear. </p><p></p><p>I also remember a thing from Dragon years ago about how to balance magic items with low level parties, which was to give them charges. So your +1 longsword would be a regular sword until you activated it, then it would have that +1 enchantment for 10 rounds or whatever. </p><p></p><p></p><p>I haven't run into that one yet, but when I do, I think some corpses will not be inclined to be cooperative as narratively necessary. </p><p></p><p></p><p>Yes, to everything you said. It's why I think the cantrips cast at will is terrible. Just waiting to find players who agree.</p></blockquote><p></p>
[QUOTE="TYP, post: 8678310, member: 7036760"] I also miss that, and should bring it back in my next proper campaign. I also think you can limit the number of spells a wizard has on hand without limiting the total known. I'm thinking of the spell books in Pillars of Eternity, and having players keep their spells in actual books, with a limit to the number of spells in a book, and needing more powerful and expensive books for higher level spells. So a wizard would have to choose which books to bring with them and which to keep in their library. Of course they can put them all in a bag of holding, but oof, if a monster gets their hands on it ... Maybe too much bookkeeping for some, but an idea. That wasn't my experience, but I started AD&D in the early nineties with Dark Sun of all things, so my experience is not the norm. I agree about the prevalence of magical items, and another tweak that I think could balance that out is removing magical item stores and just having crafters. Especially with the ingredients for the magical items prominently featured in the list, it's an easy way to make the party work for and earn magical gear. I also remember a thing from Dragon years ago about how to balance magic items with low level parties, which was to give them charges. So your +1 longsword would be a regular sword until you activated it, then it would have that +1 enchantment for 10 rounds or whatever. I haven't run into that one yet, but when I do, I think some corpses will not be inclined to be cooperative as narratively necessary. Yes, to everything you said. It's why I think the cantrips cast at will is terrible. Just waiting to find players who agree. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Spells that would ruin the world
Top