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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Spells that would ruin the world
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<blockquote data-quote="nevin" data-source="post: 8681322" data-attributes="member: 7024481"><p>Well, detect magic is cheap. Clerics, Paladins, Bards, all have access to it. Two a hat of disguise just makes it harder to detect. You look like someone else, your accent, gait, and gear all stay the same. Most high level characters could be identified by anyone of thier magic items in a low magic world. And potions are even cheaper, just make sure every guard post has at least a few detect magic potions to use if things seem hinky enough. Or if the city leadership is willing to deal they could make deals with the local thieves guild and pay out Bounties for anyone using such magic. If every thief,bounty hunter and poor person in the city knows they can get 50gp for turning you in using such things would get dangerous really quickly.</p></blockquote><p></p>
[QUOTE="nevin, post: 8681322, member: 7024481"] Well, detect magic is cheap. Clerics, Paladins, Bards, all have access to it. Two a hat of disguise just makes it harder to detect. You look like someone else, your accent, gait, and gear all stay the same. Most high level characters could be identified by anyone of thier magic items in a low magic world. And potions are even cheaper, just make sure every guard post has at least a few detect magic potions to use if things seem hinky enough. Or if the city leadership is willing to deal they could make deals with the local thieves guild and pay out Bounties for anyone using such magic. If every thief,bounty hunter and poor person in the city knows they can get 50gp for turning you in using such things would get dangerous really quickly. [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Spells that would ruin the world
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