Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Spells which were not properly nerved...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sylrae" data-source="post: 5000215" data-attributes="member: 48520"><p>This is true. Personally, I'd argue that most save or die (or similar effects) could be done either like ability drain, or could be done like wraith touch attack (ability drain that results in a secondary effect, such as turning into a wraith, turning to stone, etc). Then you scale the amount of ability damage to scale the power level... Just a thought. (My spell does 2d8 CON Damage, if youre reduced to 0 or less, youre turned to stone).</p><p>And then Drop Energy Drain and replace it with an effect like the above because, well, IME, Level loss effects are like this:</p><p></p><p>Permanent </p><p>Time Drain:</p><p>You lose a level. Stop the game for everyone else for 20 minutes while you update your character sheet.</p><p></p><p>Temporary</p><p>Go Calculate what you didn't have before you gained this level. Keep track of that so that we know you don't have it. Again, halt the game for 20 minutes to do so.</p><p></p><p>Even without LAs listed, people will want to play them. You ever see anyone want to play a Dryad Druid? (That's about all they can play with the tree restriction unless youe always in a forest ~ cause then the dryad can animate her tree). Or ever see anyone want to play a demon? a bunch of those don't have listed LAs. Additionally, LA sucks. lol.</p><p></p><p>If youre going to give the character all of the monster's abilities, my advice, LA = CR.</p><p>Change Immunities to resistances in many instances, and change wacky at-will powers to wacky powers with x/day.</p><p>You'll have more playable characters.</p><p></p><p>If you'll do things the harder way, use UK's CR guide to price out the monster at each level. Make a Base Race (0.5-0.7 for PFRPG, or .3-.55 for 3.5e), then list all the abilities they get, and find the prices for them.</p><p>Figure out skill points per level, HD per level, Saves, and then start adding HD until you get to a point where you have the abilities spread out enough to have the levels be around the right power level 1.1672/level (not counting base race).</p><p></p><p>If you're using Trailblazer, you might be well served to convert the SLAs the creature has into a class spell list (and add a few more spells).</p><p></p><p></p><p>Heh. Yep. Well, I can deal with 'very close, but slightly different'. If someone plays a goblin, I doubt they would object to a small power bump to make them on par with humans, in terms of power. (skill bonuses or something).</p></blockquote><p></p>
[QUOTE="Sylrae, post: 5000215, member: 48520"] This is true. Personally, I'd argue that most save or die (or similar effects) could be done either like ability drain, or could be done like wraith touch attack (ability drain that results in a secondary effect, such as turning into a wraith, turning to stone, etc). Then you scale the amount of ability damage to scale the power level... Just a thought. (My spell does 2d8 CON Damage, if youre reduced to 0 or less, youre turned to stone). And then Drop Energy Drain and replace it with an effect like the above because, well, IME, Level loss effects are like this: Permanent Time Drain: You lose a level. Stop the game for everyone else for 20 minutes while you update your character sheet. Temporary Go Calculate what you didn't have before you gained this level. Keep track of that so that we know you don't have it. Again, halt the game for 20 minutes to do so. Even without LAs listed, people will want to play them. You ever see anyone want to play a Dryad Druid? (That's about all they can play with the tree restriction unless youe always in a forest ~ cause then the dryad can animate her tree). Or ever see anyone want to play a demon? a bunch of those don't have listed LAs. Additionally, LA sucks. lol. If youre going to give the character all of the monster's abilities, my advice, LA = CR. Change Immunities to resistances in many instances, and change wacky at-will powers to wacky powers with x/day. You'll have more playable characters. If you'll do things the harder way, use UK's CR guide to price out the monster at each level. Make a Base Race (0.5-0.7 for PFRPG, or .3-.55 for 3.5e), then list all the abilities they get, and find the prices for them. Figure out skill points per level, HD per level, Saves, and then start adding HD until you get to a point where you have the abilities spread out enough to have the levels be around the right power level 1.1672/level (not counting base race). If you're using Trailblazer, you might be well served to convert the SLAs the creature has into a class spell list (and add a few more spells). Heh. Yep. Well, I can deal with 'very close, but slightly different'. If someone plays a goblin, I doubt they would object to a small power bump to make them on par with humans, in terms of power. (skill bonuses or something). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Spells which were not properly nerved...
Top