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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Spells: Winners and Losers
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<blockquote data-quote="tetrasodium" data-source="post: 8452365" data-attributes="member: 93670"><p>Going to second that concentrate and save every round is too much in nearly all cases but it's more than just concentrate with lots of save to end chances. In nearly all cases those spells are :</p><p>*use an action and a spell slot to cast a spell that </p><p>* in most cases these are save to end spells so if the initial target saves during the cast the spell will end immediately (often with zero effect) if the target saves</p><p>*continue concentrating while the target thst previously failed a save takes their full turn then gets a save with no action cost to end the spell.</p><p>*repeat </p><p></p><p>It's like the old confirm critical rolls but dialed up a notch to have the first failed confirm turn the attack into a miss rather than normal hit & a successful confirm eating an attack or something in the next round that hasn't even happened on the justification that the critical was too good to not limit next round. Even worse the target gets another wack at reversing the vorpal effect or whatever next round after taking a turn</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8452365, member: 93670"] Going to second that concentrate and save every round is too much in nearly all cases but it's more than just concentrate with lots of save to end chances. In nearly all cases those spells are : *use an action and a spell slot to cast a spell that * in most cases these are save to end spells so if the initial target saves during the cast the spell will end immediately (often with zero effect) if the target saves *continue concentrating while the target thst previously failed a save takes their full turn then gets a save with no action cost to end the spell. *repeat It's like the old confirm critical rolls but dialed up a notch to have the first failed confirm turn the attack into a miss rather than normal hit & a successful confirm eating an attack or something in the next round that hasn't even happened on the justification that the critical was too good to not limit next round. Even worse the target gets another wack at reversing the vorpal effect or whatever next round after taking a turn [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Spells: Winners and Losers
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