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spells you think are the wrong level
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<blockquote data-quote="Shade" data-source="post: 3070238" data-attributes="member: 287"><p>Enlarge person and ray of enfeeblement have wreaked the most havoc on my game.</p><p></p><p>Enlarge person is good enough to tempt most fighter-types to take a level of sorcerer just to get the massive benefits this spell provides. What fighter doesn't want 10-foot reach and greater weapon damage? On top of this, the larger size category makes the character effectively immune to many creatures improved grab, swallow whole, and trample abilities. And the nail in the coffin for me is that it only affects humanoids, so the monsters can't up their own size to keep things balanced.</p><p></p><p>Ray of enfeeblement is the opening volley of any spellcaster. Sure, it doesn't stack with itself. But it is just too easy to pull off. A ranged touch attack is hardly a balancing factor. The duration is long enough that it essentially last the whole combat. It can really only be removed with dispel magic at low levels (since it isn't ability damage, lesser restoration and other spells won't remove it). And at 1st level, it is probably the most desirable spell for metamagic. An empowered ray on enfeeblement has a good chance of rendering most spellcaster types effectively helpless.</p></blockquote><p></p>
[QUOTE="Shade, post: 3070238, member: 287"] Enlarge person and ray of enfeeblement have wreaked the most havoc on my game. Enlarge person is good enough to tempt most fighter-types to take a level of sorcerer just to get the massive benefits this spell provides. What fighter doesn't want 10-foot reach and greater weapon damage? On top of this, the larger size category makes the character effectively immune to many creatures improved grab, swallow whole, and trample abilities. And the nail in the coffin for me is that it only affects humanoids, so the monsters can't up their own size to keep things balanced. Ray of enfeeblement is the opening volley of any spellcaster. Sure, it doesn't stack with itself. But it is just too easy to pull off. A ranged touch attack is hardly a balancing factor. The duration is long enough that it essentially last the whole combat. It can really only be removed with dispel magic at low levels (since it isn't ability damage, lesser restoration and other spells won't remove it). And at 1st level, it is probably the most desirable spell for metamagic. An empowered ray on enfeeblement has a good chance of rendering most spellcaster types effectively helpless. [/QUOTE]
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