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Spellslinger
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<blockquote data-quote="Messageboard Golem" data-source="post: 2007458" data-attributes="member: 18387"><p>In this palce, a man is free -- free to live, and free to die. </p><p></p><p>Rawhide evokers try to carve a name for themselves in a new frontier. </p><p>Dwarven prospectors risk life, limb, and sanity for wealth. </p><p>Veteran sharpshooters sell their services to the highest bidder. </p><p>Boss dragons control local economies, working both under the table and above the law. </p><p></p><p>“Them pistol poppers will try ta tell ya that yer wastin’ yer time, studying spells and learnin’ ta cast ‘em on the fly. A shooter and a quick trigger finger is all ya need, they say, and a magic-piercing bullet in the throat will kill any spell before it’s born. Sure, they’re right, there’s pros and there’s cons to the biz, but that smug look on their faces changes awful quick when it’s lit up by a fireball!” </p><p>— Sam Ghostgrinner, spellslinger and mercenary </p><p></p><p></p><p></p><p>This self-contained d20 mini-RPG takes you to the Territories, a land of elves, dragons, and dix-shooters. While you're there, cash in on the gold rush, battle the twisted creatures of the Gray Hills, and uncover age-old secrets lying beneath the earth. Play one of the native gray runners and go howling with the Pack across the plains, or choose one of the newcomers to the land, traveling to the city of Redemption in search of gold, fame, and freedom. One piece of advice: If you're smart, you'll steer clear of the mounting war between the magi and the blackhands... but then, who ever said being smart was fun? </p><p></p><p></p><p></p><p>A complete d20 mini-RPG...no other supplements needed </p><p>Features a unique system of Brands that characters are born with. Whether it's the pale white evil eye of the magi or the crescent moon birthmark of a skinwalker, a Brand offers you great power but sets you forever apart form the other drifters who wander the Territories. </p><p>Complete rules for shootouts, firearms, and a feat-based spellcasting system.</p></blockquote><p></p>
[QUOTE="Messageboard Golem, post: 2007458, member: 18387"] In this palce, a man is free -- free to live, and free to die. Rawhide evokers try to carve a name for themselves in a new frontier. Dwarven prospectors risk life, limb, and sanity for wealth. Veteran sharpshooters sell their services to the highest bidder. Boss dragons control local economies, working both under the table and above the law. “Them pistol poppers will try ta tell ya that yer wastin’ yer time, studying spells and learnin’ ta cast ‘em on the fly. A shooter and a quick trigger finger is all ya need, they say, and a magic-piercing bullet in the throat will kill any spell before it’s born. Sure, they’re right, there’s pros and there’s cons to the biz, but that smug look on their faces changes awful quick when it’s lit up by a fireball!” — Sam Ghostgrinner, spellslinger and mercenary This self-contained d20 mini-RPG takes you to the Territories, a land of elves, dragons, and dix-shooters. While you're there, cash in on the gold rush, battle the twisted creatures of the Gray Hills, and uncover age-old secrets lying beneath the earth. Play one of the native gray runners and go howling with the Pack across the plains, or choose one of the newcomers to the land, traveling to the city of Redemption in search of gold, fame, and freedom. One piece of advice: If you're smart, you'll steer clear of the mounting war between the magi and the blackhands... but then, who ever said being smart was fun? A complete d20 mini-RPG...no other supplements needed Features a unique system of Brands that characters are born with. Whether it's the pale white evil eye of the magi or the crescent moon birthmark of a skinwalker, a Brand offers you great power but sets you forever apart form the other drifters who wander the Territories. Complete rules for shootouts, firearms, and a feat-based spellcasting system. [/QUOTE]
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