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*Pathfinder & Starfinder
Spend XP, get Feats?
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<blockquote data-quote="Cheiromancer" data-source="post: 324272" data-attributes="member: 141"><p>I'm still thinking about the 4CTF idea. A level of hero gets you a commoner with no skill points, but enough hero points to trade in for 4 feats.</p><p></p><p>What is the effect of getting a level? Well, besides the fact that your DM will add +1 to CR of all your encounters, you need more experience to go up a level:</p><p></p><p>At level 1 you need 1000 xp to get to second level; if you also have a level of hero, you need 2000 xp. In fact, every level you need 1000 more xp to advance a level than if you hadn't taken that level of hero.</p><p></p><p>Over 20 levels, that level of hero will cost you 20 000 xp. Since you get 4 feats for that 20 000 xp, each will end up costing you 5 000 xp. Same xp cost as a wish. Interesting!</p><p></p><p>Of course, the character doesn't pay this xp up front- it's broken down to 1000 xp a level for all 4 feats, or 250 xp per level per feat.</p><p></p><p>Maybe a character could buy a feat for 250 xp. But only for that level. If he wanted the feat again, he would have to buy it again.</p><p></p><p>(Ponders...)</p><p></p><p>Not every character will get to enjoy his feat for 20 levels after buying it. Depending on how deadly the campaign is, feats should be cheaper. For example, if a character is going to survive an average of only 4 more levels, 1000 xp is a fairer price than 5000, since the character will survive only a fifth as many levels.</p><p></p><p>And if 1000 xp is undercosting it, the next feat can cost 2000 xp, then 3000 xp, then 4000 xp...</p><p></p><p>(Ponders...)</p><p></p><p>If a fourth level character levels up in hero, he gets 4 feats for 4000 xp. That's 1000 xp per feat, and seems fair. </p><p></p><p>If an 8th level character levels up in hero, he or she still only gets 4 feats, but it cost twice as much. And so on, for higher levels. Should a 16th level character be able to buy their first extra feat for only 1000 xp?</p><p></p><p>So perhaps the initial cost of the feat should be 1000 xp per 4 levels, or the 1000 xp + the cost of the previous feat, whichever is higher.</p><p></p><p>A wish-level character (17+) will pay at least 4000 xp for the first bonus feat. But the price will go up from there.</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 324272, member: 141"] I'm still thinking about the 4CTF idea. A level of hero gets you a commoner with no skill points, but enough hero points to trade in for 4 feats. What is the effect of getting a level? Well, besides the fact that your DM will add +1 to CR of all your encounters, you need more experience to go up a level: At level 1 you need 1000 xp to get to second level; if you also have a level of hero, you need 2000 xp. In fact, every level you need 1000 more xp to advance a level than if you hadn't taken that level of hero. Over 20 levels, that level of hero will cost you 20 000 xp. Since you get 4 feats for that 20 000 xp, each will end up costing you 5 000 xp. Same xp cost as a wish. Interesting! Of course, the character doesn't pay this xp up front- it's broken down to 1000 xp a level for all 4 feats, or 250 xp per level per feat. Maybe a character could buy a feat for 250 xp. But only for that level. If he wanted the feat again, he would have to buy it again. (Ponders...) Not every character will get to enjoy his feat for 20 levels after buying it. Depending on how deadly the campaign is, feats should be cheaper. For example, if a character is going to survive an average of only 4 more levels, 1000 xp is a fairer price than 5000, since the character will survive only a fifth as many levels. And if 1000 xp is undercosting it, the next feat can cost 2000 xp, then 3000 xp, then 4000 xp... (Ponders...) If a fourth level character levels up in hero, he gets 4 feats for 4000 xp. That's 1000 xp per feat, and seems fair. If an 8th level character levels up in hero, he or she still only gets 4 feats, but it cost twice as much. And so on, for higher levels. Should a 16th level character be able to buy their first extra feat for only 1000 xp? So perhaps the initial cost of the feat should be 1000 xp per 4 levels, or the 1000 xp + the cost of the previous feat, whichever is higher. A wish-level character (17+) will pay at least 4000 xp for the first bonus feat. But the price will go up from there. [/QUOTE]
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