Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[Spica Publishing] Outer Veil: A new setting for Traveller
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shades of Green" data-source="post: 5714742" data-attributes="member: 3297"><p><span style="color: #4080C0"><em><strong>Spica Publishing</strong></em></span> is pleased to announce that <span style="color: #4080C0"><em><strong>Outer Veil</strong></em></span> will be released on 30 October 2011!</p><p></p><p>Written by Omer Golan-Joel with Richard Hazlewood, with art by David Reddington and Michael Thomas, <span style="color: #4080C0"><strong><em>Outer Veil</em></strong></span> is a completely new game universe for <em>Traveller</em>, set in 2159 AD in the space around Sol.</p><p></p><p><strong><em>THE YEAR IS 2159 AND THE FRONTIER NEEDS YOU.</em></strong></p><p></p><p>As mighty as they are in the Core Worlds, the Federated Nations of Humanity government and the Megacorporations cannot act directly on the Frontier, which is a month or more away even for the brand-new Jump 2 couriers. To exert their power to these distant stars, they need you to go there on their behalf and act as their eyes, ears, and hands away from home. The FNH government needs reliable administrators who can think on their feet, loyal military officers to project its force, and determined Justice Commission agents to uphold the law where the colonial authorities cannot.</p><p></p><p>The Megacorporations want results and want them <em>now</em> and demand people who can get results fast, by any means necessary. They also need researchers, explorers, and workers for their projects on the frontier and spies and mercenaries for the darker side of inter-corporate competition. The locals need you, too: as a professional, a hired gun, an explorer or as a fellow colonist. You need the Frontier, too: opportunities and adventures abound there for both the hireling and the freelancer.</p><p></p><p>The Frontier is large, deep, and wide open. Humanity's young sphere of interstellar space is surrounded on all sides by unexplored space. At the edge of this tiny sphere lies the <em><strong>Outer Veil</strong></em>, a partly-explored, sparsely-settled region of space separating the known and the unknown. Despite its best efforts, the Core has little influence in these dark reaches, and nearly anything can be found there: unsanctioned colonies, pirate enclaves, secret laboratories, alien ruins, isolationist groups, strange worlds and colonies scraping out a living on the edge of the Great Unknown.</p><p></p><p>The space beyond the <em><strong>Outer Veil</strong></em> is unexplored, unknown and undisturbed by human exploration, habitation or influence. The future of Humanity lies beyond the <em><strong>Outer Veil</strong></em>, where untold opportunities, riches and dangers await the trail-blazing explorer. The present human institutions hold little or no power amongst these far stars; whatever lies beyond the slowly expanding <em><strong>Outer Veil</strong></em> is an enigma waiting to be explored and colonised: a new opportunity for Humanity to begin anew and build new civilisations.</p><p></p><p>Authority is scarce and your bosses, if any, are weeks of Jump travel away from you. The Core can only give you general guidance and standing orders; when trouble strikes, you have to make your own decisions. If you are the captain of a patrol frigate, the commanding officer of a Marine detachment, a colonial governor or a Justice Commission agent, you <em>are</em> the government. If you are a trouble-shooter or a local exec for a Megacorporation, you <em>are</em> the company. And if you are a freelancer, you <em>truly</em> are independent.</p><p></p><p>In the <span style="color: #4080C0"><em><strong>Outer Veil</strong></em></span> you are on your own.</p><p></p><p><span style="color: #4080C0"><strong><em>Outer Veil</em></strong></span> includes background and historical information on the <span style="color: #4080C0"><strong><em>Outer Veil</em></strong></span> universe, eight new, setting-specific careers, statistics for 20 new starships and smallcraft, rules for asteroid mining and belting, a complete sector of space with UWPs and subsector maps, Referee's information on the <span style="color: #4080C0"><strong><em>Outer Veil</em></strong></span> setting, patrons and <em>'Brotherhood & Justice'</em>, a complete introductory adventure set in the <span style="color: #4080C0"><strong><em>Outer Veil</em></strong></span> universe.</p><p></p><p><span style="color: #4080C0"><strong><em>Outer Veil</em></strong></span> will be released on Sunday 30 October 2011 as a PDF download from <a href="http://rpg.drivethrustuff.com/index.php?manufacturers_id=2474" target="_blank"><span style="color: #4080C0"><em><strong>Spica Publishing’s</strong></em></span> publisher page at DriveThruRPG.com</a>.</p><p></p><p><strong>Price:</strong> $14.99.</p><p><strong>Product code:</strong> SP 0200</p><p><strong>ISBN:</strong> 978-0-9560893-9-7</p><p><strong>Format:</strong> PDF, 156 pages.</p><p></p><p>A selection of preview pages from <span style="color: #4080C0"><strong><em>Outer Veil</em></strong></span> from <span style="color: #4080C0"><em><strong>Spica Publishing</strong></em></span> are available at the <a href="http://www.spicapublishing.co.uk/phpbb3/viewtopic.php?f=90&t=1689" target="_blank"><span style="color: #4080C0"><em><strong>Spica Publishing forums</strong></em></span></a> and on the <a href="http://spicapublishing.co.uk/index.php/2011/10/24/new-outer-veil-previews/" target="_blank"><span style="color: #4080C0"><em><strong>Spica Publishing blog!</strong></em></span></a></p><p></p><p><span style="color: #4080C0"><strong><em>Outer Veil</em></strong></span> is © <span style="color: #4080C0"><em><strong>Spica Publishing</strong></em></span> 2011. All rights reserved.</p><p></p><p>Requires the use of the <em>Traveller</em> Core Rulebook, available from Mongoose Publishing.</p><p><em>'Traveller'</em> and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission.</p></blockquote><p></p>
[QUOTE="Shades of Green, post: 5714742, member: 3297"] [color=#4080C0][i][b]Spica Publishing[/b][/i][/color] is pleased to announce that [color=#4080C0][i][b]Outer Veil[/b][/i][/color] will be released on 30 October 2011! Written by Omer Golan-Joel with Richard Hazlewood, with art by David Reddington and Michael Thomas, [color=#4080C0][b][i]Outer Veil[/i][/b][/color] is a completely new game universe for [i]Traveller[/i], set in 2159 AD in the space around Sol. [b][i]THE YEAR IS 2159 AND THE FRONTIER NEEDS YOU.[/i][/b] As mighty as they are in the Core Worlds, the Federated Nations of Humanity government and the Megacorporations cannot act directly on the Frontier, which is a month or more away even for the brand-new Jump 2 couriers. To exert their power to these distant stars, they need you to go there on their behalf and act as their eyes, ears, and hands away from home. The FNH government needs reliable administrators who can think on their feet, loyal military officers to project its force, and determined Justice Commission agents to uphold the law where the colonial authorities cannot. The Megacorporations want results and want them [i]now[/i] and demand people who can get results fast, by any means necessary. They also need researchers, explorers, and workers for their projects on the frontier and spies and mercenaries for the darker side of inter-corporate competition. The locals need you, too: as a professional, a hired gun, an explorer or as a fellow colonist. You need the Frontier, too: opportunities and adventures abound there for both the hireling and the freelancer. The Frontier is large, deep, and wide open. Humanity's young sphere of interstellar space is surrounded on all sides by unexplored space. At the edge of this tiny sphere lies the [i][b]Outer Veil[/b][/i], a partly-explored, sparsely-settled region of space separating the known and the unknown. Despite its best efforts, the Core has little influence in these dark reaches, and nearly anything can be found there: unsanctioned colonies, pirate enclaves, secret laboratories, alien ruins, isolationist groups, strange worlds and colonies scraping out a living on the edge of the Great Unknown. The space beyond the [i][b]Outer Veil[/b][/i] is unexplored, unknown and undisturbed by human exploration, habitation or influence. The future of Humanity lies beyond the [i][b]Outer Veil[/b][/i], where untold opportunities, riches and dangers await the trail-blazing explorer. The present human institutions hold little or no power amongst these far stars; whatever lies beyond the slowly expanding [i][b]Outer Veil[/b][/i] is an enigma waiting to be explored and colonised: a new opportunity for Humanity to begin anew and build new civilisations. Authority is scarce and your bosses, if any, are weeks of Jump travel away from you. The Core can only give you general guidance and standing orders; when trouble strikes, you have to make your own decisions. If you are the captain of a patrol frigate, the commanding officer of a Marine detachment, a colonial governor or a Justice Commission agent, you [i]are[/i] the government. If you are a trouble-shooter or a local exec for a Megacorporation, you [i]are[/i] the company. And if you are a freelancer, you [i]truly[/i] are independent. In the [color=#4080C0][i][b]Outer Veil[/b][/i][/color] you are on your own. [color=#4080C0][b][i]Outer Veil[/i][/b][/color] includes background and historical information on the [color=#4080C0][b][i]Outer Veil[/i][/b][/color] universe, eight new, setting-specific careers, statistics for 20 new starships and smallcraft, rules for asteroid mining and belting, a complete sector of space with UWPs and subsector maps, Referee's information on the [color=#4080C0][b][i]Outer Veil[/i][/b][/color] setting, patrons and [i]'Brotherhood & Justice'[/i], a complete introductory adventure set in the [color=#4080C0][b][i]Outer Veil[/i][/b][/color] universe. [color=#4080C0][b][i]Outer Veil[/i][/b][/color] will be released on Sunday 30 October 2011 as a PDF download from [url=http://rpg.drivethrustuff.com/index.php?manufacturers_id=2474][color=#4080C0][i][b]Spica Publishing’s[/b][/i][/color] publisher page at DriveThruRPG.com[/url]. [b]Price:[/b] $14.99. [b]Product code:[/b] SP 0200 [b]ISBN:[/b] 978-0-9560893-9-7 [b]Format:[/b] PDF, 156 pages. A selection of preview pages from [color=#4080C0][b][i]Outer Veil[/i][/b][/color] from [color=#4080C0][i][b]Spica Publishing[/b][/i][/color] are available at the [url=http://www.spicapublishing.co.uk/phpbb3/viewtopic.php?f=90&t=1689][color=#4080C0][i][b]Spica Publishing forums[/b][/i][/color][/url] and on the [url=http://spicapublishing.co.uk/index.php/2011/10/24/new-outer-veil-previews/][color=#4080C0][i][b]Spica Publishing blog![/b][/i][/color][/url] [color=#4080C0][b][i]Outer Veil[/i][/b][/color] is © [color=#4080C0][i][b]Spica Publishing[/b][/i][/color] 2011. All rights reserved. Requires the use of the [i]Traveller[/i] Core Rulebook, available from Mongoose Publishing. [i]'Traveller'[/i] and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Spica Publishing] Outer Veil: A new setting for Traveller
Top