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spicing up dragon encounters?
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<blockquote data-quote="Archibald Theocliste" data-source="post: 1926365" data-attributes="member: 3808"><p>That's a point where I disagree. Let's take the Chromatic Dragons as an exemple since I think they're probably the most commonly used "evil" dragons. First a Dragon SR is usually between 6 and 8 points greater than the spellcaster level of a full spellcaster whose level equal the dragon CR. That's a very good SR (an not all non true dragons are blessed that way) but not outstanding enough to negate spells, I see it more like a dragon huge AC vs fighters, an efficient but far from perfect protection.</p><p></p><p>Secondly, a CR 10-11 dragon saves usually range from 10 (Ref) to 15 (For) (a Great Wyrm saves range from 20 to 30 but that's a CR 20+ beast). From experience I can tell you that a lot of spells aimed at a dragon will force him to do Ref saves, an that's often less than a 50% chance to see a successfull save. My players also use spells that require Will saves (Know Protection for exemple) but stay away from spells that require For saves like plague. Even regarding Will saves, until a Dragon reach Old age, they're far from safe.</p><p>All of that to say that once players have a hint about the energy the dragon may fear, spells tend to be one of the greatest threats. And I won't take into account the ranged touch/no SR orb spells from Complete Arcane. These short ranged spells are threatening since whatever you do, if your dragon intend to hit or grapple someone even during a flyby attack, or even if its breath is a cone, it will probably come in reach of a readied spell.</p><p></p><p>Btw I think the Resist Energy + Practiced Spellcaster combo and the Iron Will/Supress Weakness/Overcome Weakness feats chain are both interesting choices for a dragon (the second for the older dragons able to afford so many feats).</p></blockquote><p></p>
[QUOTE="Archibald Theocliste, post: 1926365, member: 3808"] That's a point where I disagree. Let's take the Chromatic Dragons as an exemple since I think they're probably the most commonly used "evil" dragons. First a Dragon SR is usually between 6 and 8 points greater than the spellcaster level of a full spellcaster whose level equal the dragon CR. That's a very good SR (an not all non true dragons are blessed that way) but not outstanding enough to negate spells, I see it more like a dragon huge AC vs fighters, an efficient but far from perfect protection. Secondly, a CR 10-11 dragon saves usually range from 10 (Ref) to 15 (For) (a Great Wyrm saves range from 20 to 30 but that's a CR 20+ beast). From experience I can tell you that a lot of spells aimed at a dragon will force him to do Ref saves, an that's often less than a 50% chance to see a successfull save. My players also use spells that require Will saves (Know Protection for exemple) but stay away from spells that require For saves like plague. Even regarding Will saves, until a Dragon reach Old age, they're far from safe. All of that to say that once players have a hint about the energy the dragon may fear, spells tend to be one of the greatest threats. And I won't take into account the ranged touch/no SR orb spells from Complete Arcane. These short ranged spells are threatening since whatever you do, if your dragon intend to hit or grapple someone even during a flyby attack, or even if its breath is a cone, it will probably come in reach of a readied spell. Btw I think the Resist Energy + Practiced Spellcaster combo and the Iron Will/Supress Weakness/Overcome Weakness feats chain are both interesting choices for a dragon (the second for the older dragons able to afford so many feats). [/QUOTE]
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