Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Spicing Up One-On-One Combat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 8086266" data-attributes="member: 42582"><p>You've started this thread in RPG General. What system(s) are you playing?</p><p></p><p>I have quite a bit of one-on-one combat in my games. Sometimes the PC wins; sometimes s/he loses. Typically the stakes aren't <em>death</em>, and so losing doesn't mean that a PC is dead.</p><p></p><p>Here are <a href="https://www.enworld.org/threads/i-really-enjoyed-todays-classic-traveller-session.657595/" target="_blank">two</a> <a href="https://www.enworld.org/threads/traveller-actual-play.674269/" target="_blank">links</a> to Classic Traveller episodes that involved 1:1 combat. In the first, the PC in question ended up feeling "badass" because he got to escape capture (after wrestling with his captor to take control of the latter's gun) and gain control of some powered armour. In the second the PC in question was humiliated by a childhood acquaintance.</p><p></p><p>And here are <a href="https://www.enworld.org/threads/prince-valiant-actual-play.654732/" target="_blank">two</a> <a href="https://www.enworld.org/threads/more-prince-valiant-actual-play.655042/" target="_blank">links</a> to Prince Valiant episodes that involved 1:1 combat. In the first, two PCs were bested in jousts by the best knight in Britain; the third PC won a freak victory (mechanically, by spending a player auto-win resource). In the second, a PC fought a joust to prove the truth of an accusation against a NPC, and lost. So the PCs had to concede that the NPC was innocent, the result being that the NPC was able to kill his brother and take control of Fort Seahawk.</p><p></p><p>I don't have a link to a write-up, but I remember a Burning Wheel session we played which also involved a duel to prove the truth of an accusation. In that case the PC lost too.</p><p></p><p>Of the above episodes, only the first involved a real risk of death, although Classic Traveller combat does not have to be deadly. Maybe you want to consider how you're establishing stakes in your game?</p></blockquote><p></p>
[QUOTE="pemerton, post: 8086266, member: 42582"] You've started this thread in RPG General. What system(s) are you playing? I have quite a bit of one-on-one combat in my games. Sometimes the PC wins; sometimes s/he loses. Typically the stakes aren't [I]death[/I], and so losing doesn't mean that a PC is dead. Here are [url=https://www.enworld.org/threads/i-really-enjoyed-todays-classic-traveller-session.657595/]two[/url] [url=https://www.enworld.org/threads/traveller-actual-play.674269/]links[/url] to Classic Traveller episodes that involved 1:1 combat. In the first, the PC in question ended up feeling "badass" because he got to escape capture (after wrestling with his captor to take control of the latter's gun) and gain control of some powered armour. In the second the PC in question was humiliated by a childhood acquaintance. And here are [url=https://www.enworld.org/threads/prince-valiant-actual-play.654732/]two[/url] [url=https://www.enworld.org/threads/more-prince-valiant-actual-play.655042/]links[/url] to Prince Valiant episodes that involved 1:1 combat. In the first, two PCs were bested in jousts by the best knight in Britain; the third PC won a freak victory (mechanically, by spending a player auto-win resource). In the second, a PC fought a joust to prove the truth of an accusation against a NPC, and lost. So the PCs had to concede that the NPC was innocent, the result being that the NPC was able to kill his brother and take control of Fort Seahawk. I don't have a link to a write-up, but I remember a Burning Wheel session we played which also involved a duel to prove the truth of an accusation. In that case the PC lost too. Of the above episodes, only the first involved a real risk of death, although Classic Traveller combat does not have to be deadly. Maybe you want to consider how you're establishing stakes in your game? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Spicing Up One-On-One Combat
Top