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General Tabletop Discussion
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Spicy Conan Combat Rules
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<blockquote data-quote="Water Bob" data-source="post: 5682591" data-attributes="member: 92305"><p>Here's a clean-up of my Spicy Conan Combat Rules.</p><p> </p><p> </p><p> </p><p><strong>NOTES</strong></p><p>- Use Active Defense.</p><p>- Extra attacks provided by these rules do not count against a character's allotment of AoO attempts.</p><p>- Fumble victims do not benefit from an AoO against attacks on the Fumble Chart.</p><p>- A Counter Attack is a free, immediate attack against opponent.</p><p>- An Unarmed Non-Lethal Attack can be a head butt, elbow, kick, punch, bite, knee, or similar attack.</p><p>- A Trip can be as simple as a kick to an opponent's gut that knocks him on the ground.</p><p>- On the following round after a successful grapple, an attempt can be made to draw a dagger to slice an opponent's throat.</p><p> </p><p> </p><p> </p><p><span style="color: #0000ff"><strong>NATURAL 20</strong></span></p><p> </p><p><strong>20 Attack</strong> = Critical Threat <em>per official rules</em>.</p><p><strong>20 Defense</strong> = Counter Attack.</p><p> </p><p> </p><p> </p><p><span style="color: #0000ff"><strong>NATURAL 1</strong></span></p><p> </p><p><strong>1 Parry Defense</strong> = Roll 1d2 on the Fumble Chart.</p><p><strong>1 Dodge Defense</strong> - Roll 1d2+2 on the Fumble Chart.</p><p><strong>1 Attack</strong> = Roll 1d5 on the Fumble Chart.</p><p> </p><p><strong>FUMBLE CHART</strong></p><p>1. Sunder</p><p>2. Disarm</p><p>3. Unarmed Non-lethal Attack</p><p>4. Trip</p><p>5. Grapple</p><p> </p><p> </p><p> </p><p> </p><p> </p><p><span style="color: #0000ff"><strong>ATTACK = DEFENSE</strong></span></p><p> </p><p><strong>Attack = Parry Defense:</strong> Sunder.</p><p> </p><p>If defender is using a weapon to parry, then he may make a REF save vs. the tie number to Lock Weapons. Otherwise, a tie means a free Sunder attempt for the attacker.</p><p> </p><p><strong>Attack = Dodge Defense:</strong> Unarmed Non-Lethal Attack.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5682591, member: 92305"] Here's a clean-up of my Spicy Conan Combat Rules. [B]NOTES[/B] - Use Active Defense. - Extra attacks provided by these rules do not count against a character's allotment of AoO attempts. - Fumble victims do not benefit from an AoO against attacks on the Fumble Chart. - A Counter Attack is a free, immediate attack against opponent. - An Unarmed Non-Lethal Attack can be a head butt, elbow, kick, punch, bite, knee, or similar attack. - A Trip can be as simple as a kick to an opponent's gut that knocks him on the ground. - On the following round after a successful grapple, an attempt can be made to draw a dagger to slice an opponent's throat. [COLOR=#0000ff][B]NATURAL 20[/B][/COLOR] [B]20 Attack[/B] = Critical Threat [I]per official rules[/I]. [B]20 Defense[/B] = Counter Attack. [COLOR=#0000ff][B]NATURAL 1[/B][/COLOR] [B]1 Parry Defense[/B] = Roll 1d2 on the Fumble Chart. [B]1 Dodge Defense[/B] - Roll 1d2+2 on the Fumble Chart. [B]1 Attack[/B] = Roll 1d5 on the Fumble Chart. [B]FUMBLE CHART[/B] 1. Sunder 2. Disarm 3. Unarmed Non-lethal Attack 4. Trip 5. Grapple [COLOR=#0000ff][B]ATTACK = DEFENSE[/B][/COLOR] [B]Attack = Parry Defense:[/B] Sunder. If defender is using a weapon to parry, then he may make a REF save vs. the tie number to Lock Weapons. Otherwise, a tie means a free Sunder attempt for the attacker. [B]Attack = Dodge Defense:[/B] Unarmed Non-Lethal Attack. [/QUOTE]
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