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<blockquote data-quote="HolyMan" data-source="post: 4988109" data-attributes="member: 84167"><p>Watches are set and the party settles for the night, the quiet of the woods differing from the night sounds of camp. The night passes slowly for those who took a guard shift but uneventful. Only once during the night does the group wake to what sounds like a group of people walking somehere off in the darkness. <span style="color: dimgray">"Gnolls."</span> Martomum mumbles then heads back to bed. The group in the dark seems to walk off and are not heard again that night.</p><p> </p><p>In the morning after a cold breakfast, greatly unlike the one from the pervious day, the group sets out again for Harkon Manor. The march would be weary if not for all the practice received as they walked along with the army. It is close to midday when the first signs of this spider on two legs start to show.</p><p> </p><p>The party starts to see small webs off the path that they our following. First one alone then two together. A few more yards down the trail and they see a web like interlocking circles directly in the path, between two trees. Easily circling around the trees they walk another hour and come to webs covering the trees and brush on both sides of the path and thick white webs hang in front of the path.</p><p> </p><p>Grusome things hang in the sheets of webbing on the sides of the trail. You have seen a squirrel, and a bird danglying from one. And in another what looked like a badger or ground hog suspended in twisting white strands. The skeleton of a tall humaniod sits with its back to a tree, covered in webs like a death shroud.</p><p> </p><p><span style="color: dimgray">"Tis not bees right, it no be like tis afore."</span> Martomum whispers in awe.</p><p> </p><p>[sblock=ooc] Marching order I am taking as the same though the scouts have come in once the webs appeared. I need spells for the day incase you have anti-spider ones lol. Also need to know weapon in hand and anything else important before I take this to combat. [/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 4988109, member: 84167"] Watches are set and the party settles for the night, the quiet of the woods differing from the night sounds of camp. The night passes slowly for those who took a guard shift but uneventful. Only once during the night does the group wake to what sounds like a group of people walking somehere off in the darkness. [COLOR=dimgray]"Gnolls."[/COLOR] Martomum mumbles then heads back to bed. The group in the dark seems to walk off and are not heard again that night. In the morning after a cold breakfast, greatly unlike the one from the pervious day, the group sets out again for Harkon Manor. The march would be weary if not for all the practice received as they walked along with the army. It is close to midday when the first signs of this spider on two legs start to show. The party starts to see small webs off the path that they our following. First one alone then two together. A few more yards down the trail and they see a web like interlocking circles directly in the path, between two trees. Easily circling around the trees they walk another hour and come to webs covering the trees and brush on both sides of the path and thick white webs hang in front of the path. Grusome things hang in the sheets of webbing on the sides of the trail. You have seen a squirrel, and a bird danglying from one. And in another what looked like a badger or ground hog suspended in twisting white strands. The skeleton of a tall humaniod sits with its back to a tree, covered in webs like a death shroud. [COLOR=dimgray]"Tis not bees right, it no be like tis afore."[/COLOR] Martomum whispers in awe. [sblock=ooc] Marching order I am taking as the same though the scouts have come in once the webs appeared. I need spells for the day incase you have anti-spider ones lol. Also need to know weapon in hand and anything else important before I take this to combat. [/sblock] [/QUOTE]
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