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<blockquote data-quote="Myth and Legend" data-source="post: 5084792" data-attributes="member: 82679"><p><span style="color: DarkOrange">"DAMNT IT!" </span>Lora cursed and placed her glaive next to her as she was crouching.<span style="color: DarkOrange"> "Hold your fire everyone, don't lead it here. I will try to distract it, if i am successful immediately retreat further in to the woods. And don't break formation</span> - she added with scorn, looking at the scrawny red haired boy with an angry sideways glance.</p><p></p><p>Lora hoped that the beast was as stupid as it seemed, so that her trick may save her and the group. The girl tried to keep her mind calm but the hissing, snarling beast snapping at the air really made it hard for her not to shiver. The young Wizardress remembered a little trick Mirella had taught her, and used it now to recover her composure and do the necessary motions for her spell.</p><p></p><p>Lora formed a seal with her hands, her thin, long fingers intertwining and resembling a hexagram. <span style="color: DarkOrange"><strong><em>"Lumenere duren oriel</em>"</strong></span> she mumbled, a faint light glowing from her fingers. Immediately, a silent, vaguely humanoid shape made of white light forms to the right of the Hydra's position, just outside it's reach, and started dancing around tauntingly.</p><p></p><p>[sblock]Lora casts <a href="http://www.d20srd.org/srd/spells/dancingLights.htm" target="_blank">Dancing Lights</a> and attempts to create a humanoid shape to draw the beast's attention off the party. The duration is a nice 1 minute (10 rounds) and it has 130 feet of range at Lora's current level.</p><p></p><p><strong>Dancing Lights 10/10</strong></p><p></p><p>Prepared spells:</p><p> <strong>0 level:</strong> Daze, Resistance, Message, <span style="color: Gray">Dancing Lights</span></p><p> <strong>1 level:</strong> Enlarge Person, Sleep, Benign Transposition[/sblock]</p></blockquote><p></p>
[QUOTE="Myth and Legend, post: 5084792, member: 82679"] [COLOR=DarkOrange]"DAMNT IT!" [/COLOR]Lora cursed and placed her glaive next to her as she was crouching.[COLOR=DarkOrange] "Hold your fire everyone, don't lead it here. I will try to distract it, if i am successful immediately retreat further in to the woods. And don't break formation[/COLOR] - she added with scorn, looking at the scrawny red haired boy with an angry sideways glance. Lora hoped that the beast was as stupid as it seemed, so that her trick may save her and the group. The girl tried to keep her mind calm but the hissing, snarling beast snapping at the air really made it hard for her not to shiver. The young Wizardress remembered a little trick Mirella had taught her, and used it now to recover her composure and do the necessary motions for her spell. Lora formed a seal with her hands, her thin, long fingers intertwining and resembling a hexagram. [COLOR=DarkOrange][B][I]"Lumenere duren oriel[/I]"[/B][/COLOR] she mumbled, a faint light glowing from her fingers. Immediately, a silent, vaguely humanoid shape made of white light forms to the right of the Hydra's position, just outside it's reach, and started dancing around tauntingly. [sblock]Lora casts [URL="http://www.d20srd.org/srd/spells/dancingLights.htm"]Dancing Lights[/URL] and attempts to create a humanoid shape to draw the beast's attention off the party. The duration is a nice 1 minute (10 rounds) and it has 130 feet of range at Lora's current level. [B]Dancing Lights 10/10[/B] Prepared spells: [B]0 level:[/B] Daze, Resistance, Message, [COLOR=Gray]Dancing Lights[/COLOR] [B]1 level:[/B] Enlarge Person, Sleep, Benign Transposition[/sblock] [/QUOTE]
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