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<blockquote data-quote="DonTadow" data-source="post: 2786703" data-attributes="member: 22622"><p>I don't think adventures died, I think marketing execs got an idea and murdered it. They figured that saying "action" adventure or "action" RPG would drive up sales instead of saying "adventure" and they were right. Zelda does change, he gets more and more hearts as he goes up in levels. He also gets better swords and arrows, which play out for a stronger character. These are RPG elements. But the key rpg element to zelda is exploration. However, he fought in real time which is why the game was labeled an adventure. Adventure used to be any game that blended the elements of action and rpg, but the fighting is always in real time. Like Xmen and Resident Evil are adventures, not action rpgs as they don't posess enough of either genre to really earn the name. They are hybrids, and should be labeled adventures. Castlevania was an action game when it first came out but later sequals delved it into more of an adventure exploration type game. It's a marketing thing why the adventure label for games disappeared. </p><p></p><p>RPGs have a distinct flavor. They are usually turn based in some way and the action is rarely ever in real time. There are some games (ala the new final fantasy and Magna Carta) that bost real time, but honestly, they are still time based fighting. I think thats the biggest distinction when it comes to rpgs. There also has to be some level of exploration that opens up the world.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 2786703, member: 22622"] I don't think adventures died, I think marketing execs got an idea and murdered it. They figured that saying "action" adventure or "action" RPG would drive up sales instead of saying "adventure" and they were right. Zelda does change, he gets more and more hearts as he goes up in levels. He also gets better swords and arrows, which play out for a stronger character. These are RPG elements. But the key rpg element to zelda is exploration. However, he fought in real time which is why the game was labeled an adventure. Adventure used to be any game that blended the elements of action and rpg, but the fighting is always in real time. Like Xmen and Resident Evil are adventures, not action rpgs as they don't posess enough of either genre to really earn the name. They are hybrids, and should be labeled adventures. Castlevania was an action game when it first came out but later sequals delved it into more of an adventure exploration type game. It's a marketing thing why the adventure label for games disappeared. RPGs have a distinct flavor. They are usually turn based in some way and the action is rarely ever in real time. There are some games (ala the new final fantasy and Magna Carta) that bost real time, but honestly, they are still time based fighting. I think thats the biggest distinction when it comes to rpgs. There also has to be some level of exploration that opens up the world. [/QUOTE]
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