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<blockquote data-quote="DonTadow" data-source="post: 2786919" data-attributes="member: 22622"><p>Morrowind is very much turn based as were all the other elder scrolls. Your weapon speed and ability speed is all based on a number que. game companies have made innovations so that the games are not your turn my turn, but number que games are still turn based. Any game where when i hit the action button everytime something doesnt happen is turn based. </p><p></p><p></p><p></p><p>I"ve played Diablo, its no where near an rpg. Or at least not a very good one, though its a great multiplayer game. Marketing put that game into the rpg category because when it came out, there wasn't much of an mmorpg category. The game is an mmorpg with an option to play it as an rpg, though, again its not the primary function of the game. </p><p></p><p>Real-time combat was a buzz word Square invented with their Final Fantasy's that caught on in the industry. In the end though, its all turn based, though not "your turn, my turn" more like you go on initiative 14 and I go on initaitive 20... gee where'd they get that from. However it is still turn based, and earlier articles where square was explaining the concept called it an innovation on turn based systems. Then later on the market moved towards just calling it "real-time combat". Though the only real time combat is when the actions immediately happen when the trigger is pulled. </p><p></p><p>Sorry I meant to say Never Winters Nights and left out my desciption of Jade Empire. Jade Empire is not an RPG no more than Xman Legends is an RPG. And I like them both. I"m going by the original meaning of what RPGs are, not what a marketing deparment tells me. I've seen articles trying to label Grand theft autos as rpgs. I put it in the same category as Dark Cloud, the second castlevania and river city ransom. </p><p></p><p>WE gamers are in a world of marketing now. If they put it out there and call it that, that's what we tend to think it is, despite the missing elements.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 2786919, member: 22622"] Morrowind is very much turn based as were all the other elder scrolls. Your weapon speed and ability speed is all based on a number que. game companies have made innovations so that the games are not your turn my turn, but number que games are still turn based. Any game where when i hit the action button everytime something doesnt happen is turn based. I"ve played Diablo, its no where near an rpg. Or at least not a very good one, though its a great multiplayer game. Marketing put that game into the rpg category because when it came out, there wasn't much of an mmorpg category. The game is an mmorpg with an option to play it as an rpg, though, again its not the primary function of the game. Real-time combat was a buzz word Square invented with their Final Fantasy's that caught on in the industry. In the end though, its all turn based, though not "your turn, my turn" more like you go on initiative 14 and I go on initaitive 20... gee where'd they get that from. However it is still turn based, and earlier articles where square was explaining the concept called it an innovation on turn based systems. Then later on the market moved towards just calling it "real-time combat". Though the only real time combat is when the actions immediately happen when the trigger is pulled. Sorry I meant to say Never Winters Nights and left out my desciption of Jade Empire. Jade Empire is not an RPG no more than Xman Legends is an RPG. And I like them both. I"m going by the original meaning of what RPGs are, not what a marketing deparment tells me. I've seen articles trying to label Grand theft autos as rpgs. I put it in the same category as Dark Cloud, the second castlevania and river city ransom. WE gamers are in a world of marketing now. If they put it out there and call it that, that's what we tend to think it is, despite the missing elements. [/QUOTE]
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