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<blockquote data-quote="DonTadow" data-source="post: 2787550" data-attributes="member: 22622"><p>Now you're just misquoting me to be misquoting me. What i said was SQUARESOFT coined the phrase during the final fantasy six craze. It was a big selling point in the interviews and advertisements. (I Hope that's clear)</p><p></p><p>TURNBASED is a FORM of INITIATIVE. With the programing capabilities of earlier rpgs, it was the best they could do. As games became more advanced and Square took off, people made advancements on turnbased making it more like the model of initative that it was based off. (Hope that was clear)</p><p></p><p>I must have missed wiz's explanation of why thyrenot RPGs. As far as I can tell the argument seems to be their not because people say they're not. but by your definition they should be. The only difference between shin megasi and grand theft auto is the combat. Both have exploration and both have statable characters. </p><p></p><p>You really can't say now what you woud have thought jade empire was. YOu don't even consider zelda an RPG, but by your very argument it is. YOu claim that Zelda doesnt upgrade himself but Zelda upgrades himself through equipment, ala characters in dungeons and dragons campaigns. And yes, marketing effects us all. But i'm more interested in the classical definitions of the genres. </p><p></p><p>The Xmen games have had a bad repution in the action game genre and it would have been counter productive to lable it a straight action game. So they took the action game and through rpg on it to market to rpg fan and allow it to cross sell in japan, where RPGS are bigger than action games. This way they settle two markets with one stone. </p><p></p><p>Definitions, like laws, are based on presidence not my opinions. If a, b, c,d and e were rpgs and g was not one 15 years ago, why would you categorize g as an rpg now.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 2787550, member: 22622"] Now you're just misquoting me to be misquoting me. What i said was SQUARESOFT coined the phrase during the final fantasy six craze. It was a big selling point in the interviews and advertisements. (I Hope that's clear) TURNBASED is a FORM of INITIATIVE. With the programing capabilities of earlier rpgs, it was the best they could do. As games became more advanced and Square took off, people made advancements on turnbased making it more like the model of initative that it was based off. (Hope that was clear) I must have missed wiz's explanation of why thyrenot RPGs. As far as I can tell the argument seems to be their not because people say they're not. but by your definition they should be. The only difference between shin megasi and grand theft auto is the combat. Both have exploration and both have statable characters. You really can't say now what you woud have thought jade empire was. YOu don't even consider zelda an RPG, but by your very argument it is. YOu claim that Zelda doesnt upgrade himself but Zelda upgrades himself through equipment, ala characters in dungeons and dragons campaigns. And yes, marketing effects us all. But i'm more interested in the classical definitions of the genres. The Xmen games have had a bad repution in the action game genre and it would have been counter productive to lable it a straight action game. So they took the action game and through rpg on it to market to rpg fan and allow it to cross sell in japan, where RPGS are bigger than action games. This way they settle two markets with one stone. Definitions, like laws, are based on presidence not my opinions. If a, b, c,d and e were rpgs and g was not one 15 years ago, why would you categorize g as an rpg now. [/QUOTE]
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