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Spiked Chain Fighter Rogue advice needed please
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<blockquote data-quote="Kwyn" data-source="post: 27663" data-attributes="member: 2362"><p>Thanks again Shallown. Keep in mind that my criticisms come from a background where even making a character who used Spiked Chain will raise eyebrows from the other players. It's a munchkin weapon and is a bit of a reach for us. Your PrC might be perfectly in line with what seems to be the more modern D&D mindset. I just saw the best, most distinctive skills from 3 classes or PrC's in yours and raised *my* eyebrow <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Those being sneak attacks, specialization and improved feint. Not to mention the 30' tumble and the ability to get AOO's on enemy tumblers which normally requires the revised rules from S&F or S&S.</p><p></p><p>Anyway, thanks.</p><p></p><p>As to Knockdown, unless I go the strength route, I might need to pass on that. Contested rolls are the bane of my rogues exsitence. As soon as I find the stats on the Duom, I may take a look at that instead of the Chain. Maybe it won't be so goofy looking but will still allow me the neat versatility and combat control that I'm looking for.</p></blockquote><p></p>
[QUOTE="Kwyn, post: 27663, member: 2362"] Thanks again Shallown. Keep in mind that my criticisms come from a background where even making a character who used Spiked Chain will raise eyebrows from the other players. It's a munchkin weapon and is a bit of a reach for us. Your PrC might be perfectly in line with what seems to be the more modern D&D mindset. I just saw the best, most distinctive skills from 3 classes or PrC's in yours and raised *my* eyebrow :) Those being sneak attacks, specialization and improved feint. Not to mention the 30' tumble and the ability to get AOO's on enemy tumblers which normally requires the revised rules from S&F or S&S. Anyway, thanks. As to Knockdown, unless I go the strength route, I might need to pass on that. Contested rolls are the bane of my rogues exsitence. As soon as I find the stats on the Duom, I may take a look at that instead of the Chain. Maybe it won't be so goofy looking but will still allow me the neat versatility and combat control that I'm looking for. [/QUOTE]
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