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Spiked Chain Fighter
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<blockquote data-quote="Jackinthegreen" data-source="post: 6060909" data-attributes="member: 6678119"><p>I'm not sure what exactly is available to you, so I'll give you some of the best stuff for fighters is general.</p><p></p><p>I'd probably recommend Improved Trip and <a href="http://www.d20srd.org/srd/divine/divineAbilitiesFeats.htm#knockDown" target="_blank">Knock-down</a> to deal extra damage and control your enemies a bit. Eventually getting <a href="http://dndtools.eu/feats/complete-warrior--61/shock-trooper--2614/" target="_blank">Shock Trooper</a> is a great investment especially if you can do a full attack on a charge such as through a single level dip in Barbarian by taking the Lion Spirit Totem ACF in Complete Champion. If you want Improved Trip without Combat Expertise then a second level in Barbarian for the <a href="http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#wolfTotemClassFeatures" target="_blank">Wolf Totem</a> features is worthwhile. Note that the Wolf totem can be used with the Lion Spirit Totem because they replace different class features. If you want even more attacks then switching the Barbarian's Rage to <a href="http://www.d20srd.org/srd/variant/classes/classFeatureVariants.htm#rageVariantWhirlingFrenzy" target="_blank">Whirling Frenzy</a> can really help dish out the damage.</p><p></p><p>If you can get to Large size then there's <a href="http://dndtools.eu/feats/races-of-stone--82/knockback--1724/" target="_blank">Knockback</a>. It's nice on its own but it really shines with the Dungeoncrasher Fighter ACF in Dungeonscape, page 11 IIRC. Dungeoncrasher essentially lets you deal damage against an opponent if you bull rush it into an obstacle.</p><p></p><p>I'm guessing no <a href="http://www.d20srd.org/srd/variant/buildingCharacters/characterFlaws.htm" target="_blank">flaws</a> for even more feats?</p><p></p><p>You obviously won't be able to get the full package of ubertripper/bull rusher by 6, but it can be done by 10. If you'd like to explore the full setup I can do a build for you if you can provide such creation stats as point buy.</p><p></p><p>Also, Whirlwind Attack is WAY too many feats for its effect. Normally people who really need that effect use the Whirling enhancement from Magic Item Compendium, but it only works on slashing weapons. There are two other Reach+adjacent weapons (the kusari-gama from DMG 144-145 and the spinning sword from Secrets of Sarlona 136) but neither get bonuses for being used two-handed which is definitely what you want to do for damage.</p></blockquote><p></p>
[QUOTE="Jackinthegreen, post: 6060909, member: 6678119"] I'm not sure what exactly is available to you, so I'll give you some of the best stuff for fighters is general. I'd probably recommend Improved Trip and [URL="http://www.d20srd.org/srd/divine/divineAbilitiesFeats.htm#knockDown"]Knock-down[/URL] to deal extra damage and control your enemies a bit. Eventually getting [URL="http://dndtools.eu/feats/complete-warrior--61/shock-trooper--2614/"]Shock Trooper[/URL] is a great investment especially if you can do a full attack on a charge such as through a single level dip in Barbarian by taking the Lion Spirit Totem ACF in Complete Champion. If you want Improved Trip without Combat Expertise then a second level in Barbarian for the [URL="http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#wolfTotemClassFeatures"]Wolf Totem[/URL] features is worthwhile. Note that the Wolf totem can be used with the Lion Spirit Totem because they replace different class features. If you want even more attacks then switching the Barbarian's Rage to [URL="http://www.d20srd.org/srd/variant/classes/classFeatureVariants.htm#rageVariantWhirlingFrenzy"]Whirling Frenzy[/URL] can really help dish out the damage. If you can get to Large size then there's [URL="http://dndtools.eu/feats/races-of-stone--82/knockback--1724/"]Knockback[/URL]. It's nice on its own but it really shines with the Dungeoncrasher Fighter ACF in Dungeonscape, page 11 IIRC. Dungeoncrasher essentially lets you deal damage against an opponent if you bull rush it into an obstacle. I'm guessing no [URL="http://www.d20srd.org/srd/variant/buildingCharacters/characterFlaws.htm"]flaws[/URL] for even more feats? You obviously won't be able to get the full package of ubertripper/bull rusher by 6, but it can be done by 10. If you'd like to explore the full setup I can do a build for you if you can provide such creation stats as point buy. Also, Whirlwind Attack is WAY too many feats for its effect. Normally people who really need that effect use the Whirling enhancement from Magic Item Compendium, but it only works on slashing weapons. There are two other Reach+adjacent weapons (the kusari-gama from DMG 144-145 and the spinning sword from Secrets of Sarlona 136) but neither get bonuses for being used two-handed which is definitely what you want to do for damage. [/QUOTE]
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