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General Tabletop Discussion
*Dungeons & Dragons
Spiked Chain Fighter
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<blockquote data-quote="Sunseeker" data-source="post: 6060961"><p>I have to ask what your goal is with the character. Most spiked chain builds revolve around abusing trip and disarm. </p><p></p><p>What do you want your character to do? Beat face? Control the battlefield? The spiked chain fighter can do both, but depending on the order you take your feats in, will be doing one or the other first. And you won't really get the battlefield lockdown stuff until much higher level, so you need to consider how far your campaign is going and how quickly you level.</p><p></p><p>If your goal is to beat faces and occassionally control folks, there's nothing wrong with going WW route and then touching on some of the more control-oriented feats later.</p><p></p><p>If your goal is to lock enemies down, you def want the Combat Reflexes route....which honestly I feel is a must for any fighter anyway. However, either way, you're going to want DEX to be higher than you've got it, which may demand Weapon Finesse. Do you have a dedicated healer? If so, having a low con isn't that bad, but it also matters if your roll your HP or not, do you get 1/2? Rolled? Fixed? Max? If you get max HP, low con is an easy choice, even 1/2+con(with it being 1 or 2) isn't bad at all for a fighter. </p><p></p><p>So, we've laid out what you can do, but...what do YOU want to do? How do YOU want your fighter to play?</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6060961"] I have to ask what your goal is with the character. Most spiked chain builds revolve around abusing trip and disarm. What do you want your character to do? Beat face? Control the battlefield? The spiked chain fighter can do both, but depending on the order you take your feats in, will be doing one or the other first. And you won't really get the battlefield lockdown stuff until much higher level, so you need to consider how far your campaign is going and how quickly you level. If your goal is to beat faces and occassionally control folks, there's nothing wrong with going WW route and then touching on some of the more control-oriented feats later. If your goal is to lock enemies down, you def want the Combat Reflexes route....which honestly I feel is a must for any fighter anyway. However, either way, you're going to want DEX to be higher than you've got it, which may demand Weapon Finesse. Do you have a dedicated healer? If so, having a low con isn't that bad, but it also matters if your roll your HP or not, do you get 1/2? Rolled? Fixed? Max? If you get max HP, low con is an easy choice, even 1/2+con(with it being 1 or 2) isn't bad at all for a fighter. So, we've laid out what you can do, but...what do YOU want to do? How do YOU want your fighter to play? [/QUOTE]
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Spiked Chain Fighter
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