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General Tabletop Discussion
*Pathfinder & Starfinder
Spiked Chain + Great Cleave = DM's Nightmare
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<blockquote data-quote="Azlan" data-source="post: 3861556" data-attributes="member: 2340"><p>Most of the players in my present campaign are relatively new to D&D. In this campaign, they began with 1st level "nobodies" characters. Many game session later, when their characters reached 6th level and were becoming adventurers of renown and impact within the campaign world, one of the first things I presented them with was an encounter against a mob of 30 goblins, 20 hobgoblins, and 5 bugbears, scattered chaotically across a poster-size battle map of a medieval town center. (I forget where I got this battle map from. An issue of Dungeon, maybe?) A motley army of goblinoids had taken over a small town, and when the army had moved on, several bands of goblinoids had remained behind to hold the town and revel in the spoils. (BTW: We use cardboard counters, not miniatures. I could not afford as many miniatures as it would have taken to represent these goblinoids.) That's where the PC's came in.</p><p></p><p>I presented the players with this encounter, at 6th level, because I wanted to show them how heroically powerful their characters had become. They had fought many mobs of goblinoids in the past, but never <em>this</em> many, at once. It took us nearly two hours to play out this mass-scale encounter, which was to prove dramatic and pivotal within the scope of the campaign. The players ended up greatly enjoying themselves with this encounter, as they marvelled over how many bunches of goblinoids they could take on and slay, left and right. (Midway through the encounter, one of the players who was also playing in another campaign, on the alternating weekends, remarked, "This is so cool! My other DM never throws this kind of encounter against us.")</p><p></p><p>At 6th level, the group's ranger and paladin started getting two attacks per round, and the group's wizard started getting 2+1 hard-hitting lightning bolt spells per day. And one of them, the paladin, did have Cleave (though not Great Cleave), and thus was dropping 2-3 goblinoids per round; while the ranger was wielding a double weapon, and thus was getting <em>three</em> attacks per round. Even so, it <em>was</em> still a challenge for the entire group of PC's.</p><p></p><p>But that was just before the spiked chain wielding fighter joined our group. :\ If she had been there, that encounter would've been a cake walk for the group, with the spiked chain wielding fighter being responsible for 3/4 of the kills. The other players would have found that amusing, I'm sure, but it wouldn't have been nearly as fun for them all (or for me, the DM).</p></blockquote><p></p>
[QUOTE="Azlan, post: 3861556, member: 2340"] Most of the players in my present campaign are relatively new to D&D. In this campaign, they began with 1st level "nobodies" characters. Many game session later, when their characters reached 6th level and were becoming adventurers of renown and impact within the campaign world, one of the first things I presented them with was an encounter against a mob of 30 goblins, 20 hobgoblins, and 5 bugbears, scattered chaotically across a poster-size battle map of a medieval town center. (I forget where I got this battle map from. An issue of Dungeon, maybe?) A motley army of goblinoids had taken over a small town, and when the army had moved on, several bands of goblinoids had remained behind to hold the town and revel in the spoils. (BTW: We use cardboard counters, not miniatures. I could not afford as many miniatures as it would have taken to represent these goblinoids.) That's where the PC's came in. I presented the players with this encounter, at 6th level, because I wanted to show them how heroically powerful their characters had become. They had fought many mobs of goblinoids in the past, but never [i]this[/i] many, at once. It took us nearly two hours to play out this mass-scale encounter, which was to prove dramatic and pivotal within the scope of the campaign. The players ended up greatly enjoying themselves with this encounter, as they marvelled over how many bunches of goblinoids they could take on and slay, left and right. (Midway through the encounter, one of the players who was also playing in another campaign, on the alternating weekends, remarked, "This is so cool! My other DM never throws this kind of encounter against us.") At 6th level, the group's ranger and paladin started getting two attacks per round, and the group's wizard started getting 2+1 hard-hitting lightning bolt spells per day. And one of them, the paladin, did have Cleave (though not Great Cleave), and thus was dropping 2-3 goblinoids per round; while the ranger was wielding a double weapon, and thus was getting [i]three[/i] attacks per round. Even so, it [i]was[/i] still a challenge for the entire group of PC's. But that was just before the spiked chain wielding fighter joined our group. :\ If she had been there, that encounter would've been a cake walk for the group, with the spiked chain wielding fighter being responsible for 3/4 of the kills. The other players would have found that amusing, I'm sure, but it wouldn't have been nearly as fun for them all (or for me, the DM). [/QUOTE]
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Spiked Chain + Great Cleave = DM's Nightmare
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