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General Tabletop Discussion
*Pathfinder & Starfinder
Spiked Chain + Great Cleave = DM's Nightmare
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<blockquote data-quote="Azlan" data-source="post: 3861807" data-attributes="member: 2340"><p>Actually, I did that. Every 3rd or 4th goblinoid was an elite, with a higher number of hit dice and slightly better equipment. And there was a couple of hobgoblin shamans (i.e. 2nd level clerics), thrown into that mix.</p><p></p><p></p><p>Again, I'd be beefing up the encounter and adding specialty units <em>specifically to deal with one individual PC</em>, and my concern is that this would prove overwhelming and unfair for the other PC's in the group.</p><p></p><p></p><p>Did that, with the bugbears. Sort of. One of those five bugbears was an elite, who not only had a higher number of HD and slightly better equipment, but also had four more points of Strength.</p><p></p><p>Oh, and I now recall that I also had a couple of ogres, thrown into the mix.</p><p></p><p></p><p>True.</p><p></p><p>Some of the "micro" encounters within that mass-scale "macro" encounter took place in narrow alleyways or within the cramped confines of a town home. Which makes me think: Why should a spiked chain be able to continuously threaten an area 10' around the wielder, while the wielder is in a 5' wide x 30' long alleyway? And yet if we play strictly by-the-book, the wielder could stand in the middle of the alleyway and have dozens of goblinoids rushing into the alleyway and at her from both sides, but they'd have a snowball's chance in hell of being able to get to her and overwhelm her.</p><p></p><p>No, the more I think about it, the more I realize I should simply rule it that a spiked chain only threatens the 5' area surrounding the wielder, though it can still be used to reach out and attack an opponent 10' away from the wielder.</p></blockquote><p></p>
[QUOTE="Azlan, post: 3861807, member: 2340"] Actually, I did that. Every 3rd or 4th goblinoid was an elite, with a higher number of hit dice and slightly better equipment. And there was a couple of hobgoblin shamans (i.e. 2nd level clerics), thrown into that mix. Again, I'd be beefing up the encounter and adding specialty units [I]specifically to deal with one individual PC[/I], and my concern is that this would prove overwhelming and unfair for the other PC's in the group. Did that, with the bugbears. Sort of. One of those five bugbears was an elite, who not only had a higher number of HD and slightly better equipment, but also had four more points of Strength. Oh, and I now recall that I also had a couple of ogres, thrown into the mix. True. Some of the "micro" encounters within that mass-scale "macro" encounter took place in narrow alleyways or within the cramped confines of a town home. Which makes me think: Why should a spiked chain be able to continuously threaten an area 10' around the wielder, while the wielder is in a 5' wide x 30' long alleyway? And yet if we play strictly by-the-book, the wielder could stand in the middle of the alleyway and have dozens of goblinoids rushing into the alleyway and at her from both sides, but they'd have a snowball's chance in hell of being able to get to her and overwhelm her. No, the more I think about it, the more I realize I should simply rule it that a spiked chain only threatens the 5' area surrounding the wielder, though it can still be used to reach out and attack an opponent 10' away from the wielder. [/QUOTE]
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Spiked Chain + Great Cleave = DM's Nightmare
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