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General Tabletop Discussion
*Pathfinder & Starfinder
Spiked chain questions/prestige classes?
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<blockquote data-quote="RedSwan78" data-source="post: 800178" data-attributes="member: 5951"><p>Well, suggestions so far have been good, but here's what I'm currntly loving.. and yes, my DM HATES me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> hehe.</p><p></p><p>Half-Dragon/Human Fighter</p><p></p><p>Using 32 point buy, buy yourself an 18 Str. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Half-Dragons get +8 STR, then use your "ability" increases to bump Str.</p><p></p><p>At lvl 6 I was:</p><p></p><p>Half-Dragon(Gold)/Human Fighter 3</p><p>STR- 27 (+8)</p><p>Dex- 14 (+2)</p><p>Con- 16 (+3)</p><p>Int- 14 (+2)</p><p>Wis- 8 (-1)</p><p>Cha- 10 (0)</p><p></p><p>Here's the killer part, Feats:</p><p>Exotic Weapon- Spiked Chain</p><p>Expertise</p><p>Improved Trip</p><p>Knockdown</p><p>Combat Reflexes</p><p>Kick 'Em While They're Down </p><p></p><p>(Kick 'Em While They're Down is out of the swash-buckling Dragon mag, forget which one, but it allows you to make an AoO vs. anyone standing up from Prone in your threatened area. Normally standing up from Prone does NOT provoke. The requirement is printed is: Alertness, my DM ruled this didn't make any sense and made Combat Reflexes the prereq. Yours might not, but Alertness is still a good feat, and it leads to an even better one, Kick 'Em <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p> He's a freaking Tripping MACHINE! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> And since you've got both Improved Trip, and Knockdown, it lets you make a choice. Think you have a good chance to hit them? Just do a normal hit, you'll do dmg and then KnockDown will activate. OR, do they have a really high AC that you are afriad you won't hit them? Do an Improved Trip, you just have to hit there TOUCH AC, then do the trip oppossed Str rolls <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p> With the Half-Dragon STR, you win just about every-time. For the times you don't? Look into picking up the feat Prone-Attack <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Myself I picked up Improved Disarm, I'm going to build a PrC around Tripping and Disarming people <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p> Like others have said though, you don't HAVE to do EVERYTHING that the spiked chain *can* do. Just plan out a route and go with that one is all. It's fun <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="RedSwan78, post: 800178, member: 5951"] Well, suggestions so far have been good, but here's what I'm currntly loving.. and yes, my DM HATES me :D :( hehe. Half-Dragon/Human Fighter Using 32 point buy, buy yourself an 18 Str. :D Half-Dragons get +8 STR, then use your "ability" increases to bump Str. At lvl 6 I was: Half-Dragon(Gold)/Human Fighter 3 STR- 27 (+8) Dex- 14 (+2) Con- 16 (+3) Int- 14 (+2) Wis- 8 (-1) Cha- 10 (0) Here's the killer part, Feats: Exotic Weapon- Spiked Chain Expertise Improved Trip Knockdown Combat Reflexes Kick 'Em While They're Down (Kick 'Em While They're Down is out of the swash-buckling Dragon mag, forget which one, but it allows you to make an AoO vs. anyone standing up from Prone in your threatened area. Normally standing up from Prone does NOT provoke. The requirement is printed is: Alertness, my DM ruled this didn't make any sense and made Combat Reflexes the prereq. Yours might not, but Alertness is still a good feat, and it leads to an even better one, Kick 'Em ;) ) He's a freaking Tripping MACHINE! :D And since you've got both Improved Trip, and Knockdown, it lets you make a choice. Think you have a good chance to hit them? Just do a normal hit, you'll do dmg and then KnockDown will activate. OR, do they have a really high AC that you are afriad you won't hit them? Do an Improved Trip, you just have to hit there TOUCH AC, then do the trip oppossed Str rolls :D With the Half-Dragon STR, you win just about every-time. For the times you don't? Look into picking up the feat Prone-Attack :) Myself I picked up Improved Disarm, I'm going to build a PrC around Tripping and Disarming people :D Like others have said though, you don't HAVE to do EVERYTHING that the spiked chain *can* do. Just plan out a route and go with that one is all. It's fun :) [/QUOTE]
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