Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Spiked Template!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Knightfall" data-source="post: 847953" data-attributes="member: 2012"><p><strong>Bwah-ha-ha!!!</strong></p><p></p><p><strong><em>Blood Elf [Half-Elf (Wild) / Half-Fiend w/ Spiked Template]</em></strong></p><p><strong>Medium-Size Outsider (Chaotic, Elf, Evil)</strong></p><p>Hit Dice: 1d8+3 (7 hp)</p><p>Initiative: +2 (Dex)</p><p>Speed: 30 ft., and see text</p><p>AC: 16 (+2 Dex, +3 natural, +1 small shield)</p><p>Attacks: 2 claws +3 melee, bite +1 melee, spike +1 ranged *; or longsword +3 melee; or longbow +3 ranged</p><p>* 20-foot increment for spike attack</p><p>Damage: Claw 1d4+2, bite 1d6+1, spike 1d4+1 plus poison; or longsword 1d8+2; or longbow 1d8</p><p>Face/Reach: 5 ft. by 5 ft. / 5 ft.</p><p>Special Attacks: Poison, spell-like abilities</p><p>Special Qualities: Elven traits; darkvision 60 ft.; acid, cold, electricity, and fire resistance 20; poison immunity</p><p>Saves: Fort +5, Ref +4, Will +3</p><p>Abilities: Str 14 (+2), Dex 15 (+2), Con 16 (+3), Int 11 (+0), Wis 16 (+3), Cha 15 (+2)</p><p>Skills: Concentration +6, Hide +5, Knowledge (arcana) +3, Listen +8, Move Silently +4, Search +4, Sense Motive +5, Spellcraft +3, Spot +8</p><p>Feats: Multiattack</p><p></p><p>Climate/Terrain: Temperate and warm forest</p><p>Organization: Company (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or band (30-100 plus 20% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains)</p><p>Challenge Rating: 3</p><p>Treasure: Standard</p><p>Alignment: Always chaotic evil</p><p>Advancement: By character class</p><p>Level Adjustment: +6</p><p></p><p><strong>Elven Traits (Ex):</strong> Blood elves benefit from a number of racial traits.</p><p>* Proficient with longsword or rapier, longbow, composite longbow, shortbow, and composite shortbow, regardless of character class.</p><p>* Immunity to magic <em>sleep</em> spells and effects.</p><p>* +2 racial bonus to Will saves against enchantment spells or effects.</p><p>* <em>Low-Light Vision:</em> Blood elves can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of low illumination.</p><p>* +2 racial bonus to Search, Spot, and Listen checks.</p><p></p><p><strong>Fly:</strong> A blood elf has a 50% chance of having bat-like wings. Those that do can fly at a Speed of 30 feet (average maneuverability).</p><p></p><p><strong>Poison (Ex):</strong> Spikes; primary and secondary 1d3 Wisdom; a Fortitude save (DC 12) negates.</p><p></p><p><strong>Spell-like Abilities:</strong> 3/day – <em>darkness</em>. This ability is as the spell cast by a 1st-level cleric.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 847953, member: 2012"] [b]Bwah-ha-ha!!![/b] [b][i]Blood Elf [Half-Elf (Wild) / Half-Fiend w/ Spiked Template][/i][/b] [b]Medium-Size Outsider (Chaotic, Elf, Evil)[/b] Hit Dice: 1d8+3 (7 hp) Initiative: +2 (Dex) Speed: 30 ft., and see text AC: 16 (+2 Dex, +3 natural, +1 small shield) Attacks: 2 claws +3 melee, bite +1 melee, spike +1 ranged *; or longsword +3 melee; or longbow +3 ranged * 20-foot increment for spike attack Damage: Claw 1d4+2, bite 1d6+1, spike 1d4+1 plus poison; or longsword 1d8+2; or longbow 1d8 Face/Reach: 5 ft. by 5 ft. / 5 ft. Special Attacks: Poison, spell-like abilities Special Qualities: Elven traits; darkvision 60 ft.; acid, cold, electricity, and fire resistance 20; poison immunity Saves: Fort +5, Ref +4, Will +3 Abilities: Str 14 (+2), Dex 15 (+2), Con 16 (+3), Int 11 (+0), Wis 16 (+3), Cha 15 (+2) Skills: Concentration +6, Hide +5, Knowledge (arcana) +3, Listen +8, Move Silently +4, Search +4, Sense Motive +5, Spellcraft +3, Spot +8 Feats: Multiattack Climate/Terrain: Temperate and warm forest Organization: Company (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or band (30-100 plus 20% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains) Challenge Rating: 3 Treasure: Standard Alignment: Always chaotic evil Advancement: By character class Level Adjustment: +6 [b]Elven Traits (Ex):[/b] Blood elves benefit from a number of racial traits. * Proficient with longsword or rapier, longbow, composite longbow, shortbow, and composite shortbow, regardless of character class. * Immunity to magic [i]sleep[/i] spells and effects. * +2 racial bonus to Will saves against enchantment spells or effects. * [i]Low-Light Vision:[/i] Blood elves can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of low illumination. * +2 racial bonus to Search, Spot, and Listen checks. [b]Fly:[/b] A blood elf has a 50% chance of having bat-like wings. Those that do can fly at a Speed of 30 feet (average maneuverability). [b]Poison (Ex):[/b] Spikes; primary and secondary 1d3 Wisdom; a Fortitude save (DC 12) negates. [b]Spell-like Abilities:[/b] 3/day – [i]darkness[/i]. This ability is as the spell cast by a 1st-level cleric. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Spiked Template!
Top