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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Spikes on non-bludgeoning wooden weapons?
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<blockquote data-quote="Hypersmurf" data-source="post: 1371423" data-attributes="member: 1656"><p>Well, now, this was the subject of a recent discussion in another thread.</p><p></p><p>The majority opinion seemed to be that a target must be valid for a spell <em>at time of casting</em>. After that, if the status changes, it's too late - the spell is already in effect.</p><p></p><p>Example - you cast <em>Dominate Person</em> on a dwarf; his buddy polymorphs him into an Ogre. An Ogre is of the Giant type, which isn't a valid target for <em>Dominate Person</em>. The consensus reached (not unanimous, but majority) was that yes, he's still Dominated - the spell doesn't "check" every round to make sure it's still valid.</p><p></p><p>Example - you cast <em>Levitate</em> on a willing person, and lift him 20 feet into the air. At this point, he suddenly changes his mind and becomes unwilling. An unwilling person is not a valid target for the Levitate spell. Tough - I couldn't cast a second spell on him, but the first one is <em>already in effect</em>.</p><p></p><p>Example - you cast <em>Shillelagh</em> on a non-magical staff. This gives it a +1 enhancement bonus, which makes it, by definition, a magic weapon. I cannot cast a second Shillelagh spell on it, since it's no longer a non-magical staff. But it doesn't matter to the first spell that it's now a magic weapon - the spell is already in effect. I can cast Greater Magic Weapon and Spikes on the staff, and the first Shillelagh spell won't be affected. Similarly, if the staff suddenly becomes a +5/+5 Staff of Speed because the suppression wears off, it doesn't matter - Shillelagh is already in effect.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 1371423, member: 1656"] Well, now, this was the subject of a recent discussion in another thread. The majority opinion seemed to be that a target must be valid for a spell [i]at time of casting[/i]. After that, if the status changes, it's too late - the spell is already in effect. Example - you cast [i]Dominate Person[/i] on a dwarf; his buddy polymorphs him into an Ogre. An Ogre is of the Giant type, which isn't a valid target for [i]Dominate Person[/i]. The consensus reached (not unanimous, but majority) was that yes, he's still Dominated - the spell doesn't "check" every round to make sure it's still valid. Example - you cast [i]Levitate[/i] on a willing person, and lift him 20 feet into the air. At this point, he suddenly changes his mind and becomes unwilling. An unwilling person is not a valid target for the Levitate spell. Tough - I couldn't cast a second spell on him, but the first one is [i]already in effect[/i]. Example - you cast [i]Shillelagh[/i] on a non-magical staff. This gives it a +1 enhancement bonus, which makes it, by definition, a magic weapon. I cannot cast a second Shillelagh spell on it, since it's no longer a non-magical staff. But it doesn't matter to the first spell that it's now a magic weapon - the spell is already in effect. I can cast Greater Magic Weapon and Spikes on the staff, and the first Shillelagh spell won't be affected. Similarly, if the staff suddenly becomes a +5/+5 Staff of Speed because the suppression wears off, it doesn't matter - Shillelagh is already in effect. -Hyp. [/QUOTE]
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Spikes on non-bludgeoning wooden weapons?
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