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[spin-off] 3E is NOT "dumbed down."
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<blockquote data-quote="evil_rmf" data-source="post: 365771" data-attributes="member: 6031"><p>Well, the group I still play 1E with doesn't want to shell out for new books. Nor do they want to bother to learn a new system. We all have jobs, wives, kids, other hobbies, households to maintain, cars to service, etc...</p><p></p><p>All of these things take time and money. The time to sit down and read the 3E PHB just doesn't exist for alot of the folks in that group. Actually, it is hard to find time for all of us to get together, so we generally run with parts of the group.</p><p></p><p>The most important reason, however, is that we are still having a blast running 1E. That's the point, isn't it?</p><p></p><p>Can't comment on 2E, as I personally never played it.</p><p></p><p>Having said all of that, I have made it a point to DM a 3E campaign with a different group. I do agree with the previous poster who said that 3E is harder to DM. At first I thought it was because I was just set in my ways. But after some consideration, I don't think so. I've run games in OD&D, 1E, 3 versions of Gamma World, GURPS, and MERP, so it's not like I'm "new system adverse" so to speak. I do think 3E is harder to DM than 1E simply because there are so many situations where I would just wing it that now have d20 + mods to resolve to resolve the situation. I think this tends to make the game a bit more random in general. Then there are all the feats to keep track of, prestige classes to decide on, etc.....</p><p></p><p>I'm not bitching about 3E here. Just trying to point out all of the "extra" things I need to keep track of as a DM, verses 1E. It's part of the job and I understand that. However, it is more work, at least for me, to run 3E. In a year, when many of the mechanics are committed to memory, I may find myself thinking differently.</p><p></p><p>Oh, and to the point: I don't think 3E is watered down. But it is a different animal. </p><p></p><p>Sorry to ramble.</p></blockquote><p></p>
[QUOTE="evil_rmf, post: 365771, member: 6031"] Well, the group I still play 1E with doesn't want to shell out for new books. Nor do they want to bother to learn a new system. We all have jobs, wives, kids, other hobbies, households to maintain, cars to service, etc... All of these things take time and money. The time to sit down and read the 3E PHB just doesn't exist for alot of the folks in that group. Actually, it is hard to find time for all of us to get together, so we generally run with parts of the group. The most important reason, however, is that we are still having a blast running 1E. That's the point, isn't it? Can't comment on 2E, as I personally never played it. Having said all of that, I have made it a point to DM a 3E campaign with a different group. I do agree with the previous poster who said that 3E is harder to DM. At first I thought it was because I was just set in my ways. But after some consideration, I don't think so. I've run games in OD&D, 1E, 3 versions of Gamma World, GURPS, and MERP, so it's not like I'm "new system adverse" so to speak. I do think 3E is harder to DM than 1E simply because there are so many situations where I would just wing it that now have d20 + mods to resolve to resolve the situation. I think this tends to make the game a bit more random in general. Then there are all the feats to keep track of, prestige classes to decide on, etc..... I'm not bitching about 3E here. Just trying to point out all of the "extra" things I need to keep track of as a DM, verses 1E. It's part of the job and I understand that. However, it is more work, at least for me, to run 3E. In a year, when many of the mechanics are committed to memory, I may find myself thinking differently. Oh, and to the point: I don't think 3E is watered down. But it is a different animal. Sorry to ramble. [/QUOTE]
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[spin-off] 3E is NOT "dumbed down."
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