Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
[spin-off] 3E is NOT "dumbed down."
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mathew_Freeman" data-source="post: 371337" data-attributes="member: 1846"><p>Firstly I suggest ignoring Silverthrones comments unless you can argue with him constructively. Another thread recently dropped into near-flaming because he kept arguing the same things over and over again, and people kept telling him he was making assumptions, blah blah blah...very boring to read afterwards.</p><p></p><p>Secondly - D&D 3e is not dumbed down. Apart from the whole issue of 'what does dumbed down actually mean' I would say that the game has remained very similar, except now all the rules make sense, follow each other and are consistent.</p><p></p><p>Consider 2e - Thieves skills are percentages. Only thieves can have those skills. No one else is allowed to be as good as thieves.</p><p></p><p>3e - anyone can take those skills. They are less likely to be as good, because that's part of the choice you make as a player to take a character who won't have as many skills, but there is no artificial reason why other players can't take those skills.</p><p></p><p>2e - Dwarves can't be wizards. They are intrinsically magic resistant and have a social thing about not using magic. This is consistent.</p><p></p><p>3e - Anyone can be a wizard/sorceror. Dwarves are not so good at sorcery (-2 Cha penalty) but can excell at Wizardry. Backgrounds reflect this. Consistent.</p><p></p><p>Is either approach dumbed down? Is the 3e skills system superior to the 2e? I would say yes. It makes more sense that anyone can learn skills, but rogues are the best at them. The 'anyone can be any class' is more...logical...to me, though that's not the right word.</p><p></p><p>What I'm trying to say is that 3e is more internally consistent, follows its ideas throughout the whole game and requires, on the whole, one rule:</p><p></p><p>Roll a D20, add some modifiers, and beat the number the DM tells you to beat. Nothing more. If some of the numbers are out...well, we can deal with it.</p><p></p><p>Compare that to the 1e and 2e legions of different rule set ups, different things requiring different rules (eg combat/skills/proficiencies). The game rules may be simpler, but that doesn't mean the game is dumbed down.</p><p></p><p>Ramble over and out.</p></blockquote><p></p>
[QUOTE="Mathew_Freeman, post: 371337, member: 1846"] Firstly I suggest ignoring Silverthrones comments unless you can argue with him constructively. Another thread recently dropped into near-flaming because he kept arguing the same things over and over again, and people kept telling him he was making assumptions, blah blah blah...very boring to read afterwards. Secondly - D&D 3e is not dumbed down. Apart from the whole issue of 'what does dumbed down actually mean' I would say that the game has remained very similar, except now all the rules make sense, follow each other and are consistent. Consider 2e - Thieves skills are percentages. Only thieves can have those skills. No one else is allowed to be as good as thieves. 3e - anyone can take those skills. They are less likely to be as good, because that's part of the choice you make as a player to take a character who won't have as many skills, but there is no artificial reason why other players can't take those skills. 2e - Dwarves can't be wizards. They are intrinsically magic resistant and have a social thing about not using magic. This is consistent. 3e - Anyone can be a wizard/sorceror. Dwarves are not so good at sorcery (-2 Cha penalty) but can excell at Wizardry. Backgrounds reflect this. Consistent. Is either approach dumbed down? Is the 3e skills system superior to the 2e? I would say yes. It makes more sense that anyone can learn skills, but rogues are the best at them. The 'anyone can be any class' is more...logical...to me, though that's not the right word. What I'm trying to say is that 3e is more internally consistent, follows its ideas throughout the whole game and requires, on the whole, one rule: Roll a D20, add some modifiers, and beat the number the DM tells you to beat. Nothing more. If some of the numbers are out...well, we can deal with it. Compare that to the 1e and 2e legions of different rule set ups, different things requiring different rules (eg combat/skills/proficiencies). The game rules may be simpler, but that doesn't mean the game is dumbed down. Ramble over and out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[spin-off] 3E is NOT "dumbed down."
Top