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Spire of Long Shadows Spoilers - Tanglefoot+Silence and WoStone Beatdown
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<blockquote data-quote="Old Drew Id" data-source="post: 3155718" data-attributes="member: 12175"><p>Thought I would provide an epilogue showing how this battle turned out:</p><p></p><p>Back in town, we rested a day and waited until nightfall. Then we cast all of our 1 hour/level spells including Wind Walk, Hero's Feast, Greater Status, Spikes, Magic Vestment on everyone's armor and shields, and Greater Magic Weapon on everyone's weapons, including a set of 50 arrows. Then we went to sleep.</p><p></p><p>The next morning, our spells returned, and we cast our shorter-duration spells. These included Mass Resist Energy[fire], Mass Shield of Faith, Elation, plus Death Ward on each person. I'm not sure what else we cast on the 50 arrows, but they became flaming burst aberration-bane in addition to the enhancement bonus from GMW. Then we split them up amongst the group. </p><p></p><p>Then we had assorted personal spells like the Rogue going invisible and the melee-cleric getting Enlarged.</p><p></p><p>Finally, we Word of Recalled to the ziggurat's upper chamber (where we had spent the night earlier and Consecrated it as a safe place). The two dwarves climbed into a bag of holding, and the two other clerics cast Etheral Jaunt. </p><p></p><p>We slid down through the rock to hit the lich's room and take him out solo. As soon as we arrived, the dwarves were dumped from the bag, we cast Anti-Magic Field, and swarmed the lich. He took a ton of damage in the surprise round, then went down in the first full round, as we cast Wall of Stone on the only door to his room, with the nagas right outside. </p><p></p><p>The Wall of Stone was made over a foot thick, and with handy arrow-slits. We began firing those arrows out at the nagas, who are aberrations. We were still in the anti-magic field, but the arrows regained their magic as soon as they left the field, in plenty of time to hit the nagas. The nagas fired off some dispel magics and rays of enfeeblment which either failed to penetrate the field or which simply missed because of the cover from the wall.</p><p></p><p>The uber-worm hit the wall hard, and nearly broke through. So we moved into phase II:</p><p></p><p>In a coordinated move, we dropped the anti-magic field and popped up an anti-life shell. At the same time, we cast Holy Word as an 18th level caster (thank you prayer beads for the +4 CL). Every one of the nagas went blind, deaf, and paralyzed. The worm was hedged out and could no longer reach the wall. </p><p></p><p>We peppered the worm for a couple more rounds (IIRC) and then stone-shaped a door into the wall after he fell. </p><p></p><p>We split up after that, with the remaining critters on the run. The two human clerics went after the remaining undead while the dwarves stuck around to coup-de-grace the nagas before they started moving again. </p><p></p><p>There is still at least one knight remaining, but he may have fled the building. We ended the last session without any HP damage on anyone that I'm aware of, and we're doing a room-to-room search for the remaining knight. </p><p></p><p>Lessons learned: </p><p></p><p>Liches, like any other caster caught by themselves, really really suck in the surprise round, especially in an anti-magic field. I'm pretty sure this tactic, like the traditional scry-and-teleport, would take out Tensor himself if he didn't see it coming. </p><p></p><p>Make sure the rogue PC who claims to have a good alignment actually *has* a good alignment before casting Holy Word right next to him. </p><p></p><p>A cleric with Greater Status plus an Enlarged Melee guy with a reach weapon and Anti-Life Shell equals an unhittable melee combatant who can still be healed by the cleric if he needs it.</p></blockquote><p></p>
[QUOTE="Old Drew Id, post: 3155718, member: 12175"] Thought I would provide an epilogue showing how this battle turned out: Back in town, we rested a day and waited until nightfall. Then we cast all of our 1 hour/level spells including Wind Walk, Hero's Feast, Greater Status, Spikes, Magic Vestment on everyone's armor and shields, and Greater Magic Weapon on everyone's weapons, including a set of 50 arrows. Then we went to sleep. The next morning, our spells returned, and we cast our shorter-duration spells. These included Mass Resist Energy[fire], Mass Shield of Faith, Elation, plus Death Ward on each person. I'm not sure what else we cast on the 50 arrows, but they became flaming burst aberration-bane in addition to the enhancement bonus from GMW. Then we split them up amongst the group. Then we had assorted personal spells like the Rogue going invisible and the melee-cleric getting Enlarged. Finally, we Word of Recalled to the ziggurat's upper chamber (where we had spent the night earlier and Consecrated it as a safe place). The two dwarves climbed into a bag of holding, and the two other clerics cast Etheral Jaunt. We slid down through the rock to hit the lich's room and take him out solo. As soon as we arrived, the dwarves were dumped from the bag, we cast Anti-Magic Field, and swarmed the lich. He took a ton of damage in the surprise round, then went down in the first full round, as we cast Wall of Stone on the only door to his room, with the nagas right outside. The Wall of Stone was made over a foot thick, and with handy arrow-slits. We began firing those arrows out at the nagas, who are aberrations. We were still in the anti-magic field, but the arrows regained their magic as soon as they left the field, in plenty of time to hit the nagas. The nagas fired off some dispel magics and rays of enfeeblment which either failed to penetrate the field or which simply missed because of the cover from the wall. The uber-worm hit the wall hard, and nearly broke through. So we moved into phase II: In a coordinated move, we dropped the anti-magic field and popped up an anti-life shell. At the same time, we cast Holy Word as an 18th level caster (thank you prayer beads for the +4 CL). Every one of the nagas went blind, deaf, and paralyzed. The worm was hedged out and could no longer reach the wall. We peppered the worm for a couple more rounds (IIRC) and then stone-shaped a door into the wall after he fell. We split up after that, with the remaining critters on the run. The two human clerics went after the remaining undead while the dwarves stuck around to coup-de-grace the nagas before they started moving again. There is still at least one knight remaining, but he may have fled the building. We ended the last session without any HP damage on anyone that I'm aware of, and we're doing a room-to-room search for the remaining knight. Lessons learned: Liches, like any other caster caught by themselves, really really suck in the surprise round, especially in an anti-magic field. I'm pretty sure this tactic, like the traditional scry-and-teleport, would take out Tensor himself if he didn't see it coming. Make sure the rogue PC who claims to have a good alignment actually *has* a good alignment before casting Holy Word right next to him. A cleric with Greater Status plus an Enlarged Melee guy with a reach weapon and Anti-Life Shell equals an unhittable melee combatant who can still be healed by the cleric if he needs it. [/QUOTE]
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