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Spirit Binders (Tome of Magic variants) - updated TWICE 12/25
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<blockquote data-quote="Aage" data-source="post: 3623902" data-attributes="member: 53301"><p>I had an idea based of this variant, combining binding with martial manoeuvres. I hope you don't mind me posting this class idea in this thread, and if you wish I shall remove it and put it in a separate thread... Anyway, here goes...</p><p></p><p></p><p><strong><span style="font-size: 15px">Animal Rager (better name needed) </span> </strong> </p><p></p><p><strong>Requirements</strong></p><p><strong>Feats: </strong> Tiger blooded</p><p><strong>Special: </strong> Spirit Totem Class feature</p><p><strong>Manoeuvres:</strong> Knowledge of 2nd level manoeuvres from the tiger claw discipline.</p><p></p><p> [CODE]Lvl BAB Fort Ref Will Special K / R / S</p><p>1 +1 +2 +0 +0 Primal Fury +1/day, Berserker 1 - - </p><p>2 +2 +3 +0 +0 Totem Ability - - - </p><p>3 +3 +3 +1 +1 1 1 - </p><p>4 +4 +4 +1 +1 Lesser Spirit form stance - - - </p><p>5 +5 +4 +1 +1 1 - 1</p><p>6 +6 +5 +2 +2 Second Totem - 1 - </p><p>7 +7 +5 +2 +2 Primal Fury +2/day 1 - - </p><p>8 +8 +6 +2 +2 Second Totem Ability - - - </p><p>9 +9 +6 +3 +3 1 1 -</p><p>10 +10 +7 +3 +3 Greater Spirit form stance - - 1[/CODE]</p><p></p><p><strong>Hit Die: </strong> d12</p><p></p><p><strong>Class Skills (4 + Int bonus/level): </strong> Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Knowledge (geography, nature) (Int), Listen (Wis), Ride (Dex), Spellcraft (Int), Survival (Wis), and Swim (Str).</p><p></p><p><strong>Weapon and Armour proficiencies: </strong> The Animal Rager gains no proficiencies with weapons, armours or shields.</p><p></p><p><strong>Manoeuvres: </strong> The animal rager learns manoeuvres and stances from one the tiger claw discipline. At each odd level, he learns a new manoeuvre. At every third level, he can ready an additional manoeuvre. At fifth and tenth levels he learns a new stance.</p><p></p><p><strong>Berserker: </strong> Your levels in animal stack with those in Vodun berserker for determining effective binder level and effective vodun berserker level.</p><p></p><p><strong>Primal Fury: </strong> At 1st level, and again at 7th, you gain an additional daily use of your primal fury ability.</p><p></p><p><strong>Totem Ability: </strong> At 2nd level, the animal rager gains a powerful ability, based on his spirit totem.</p><p></p><p><em>Ape totem:</em></p><p><em>Bear totem:</em></p><p><em>Boar totem:</em></p><p><em>Eagle totem:</em></p><p><em>Fox totem:</em></p><p><em>Jaguar totem:</em></p><p><em>Wolf totem:</em></p><p></p><p><strong>Lesser Spirit Form Stance: </strong> Starting at 4th level, when in a stance of the tiger claw discipline, you can choose to forgo the stances as a full-round action. Instead, you may bind a second animal spirit in place of the stance.</p><p></p><p><strong>Second Totem: </strong> You gain a second spirit totem, as the vodun berserker ability. If you have both your totems active (via the lesser spirit stance) the totem benefits stack.</p><p></p><p><strong>Second Totem Ability:</strong> At 8th level, the animal rager gains a totem ability similar to the one gained at 2nd level, this time for his second totem animal.</p><p></p><p><strong>Greater Spirit Form Stance:</strong> At 10th level, you perfect your ability to bind a spirit in your stance. As long as the spirit you bind in your stance is either of your two totem spirits, you can keep the benefits of the stance you were in before binding the spirit.</p></blockquote><p></p>
[QUOTE="Aage, post: 3623902, member: 53301"] I had an idea based of this variant, combining binding with martial manoeuvres. I hope you don't mind me posting this class idea in this thread, and if you wish I shall remove it and put it in a separate thread... Anyway, here goes... [B][SIZE=4]Animal Rager (better name needed) [/SIZE] [/B] [B]Requirements[/B] [B]Feats: [/B] Tiger blooded [B]Special: [/B] Spirit Totem Class feature [B]Manoeuvres:[/B] Knowledge of 2nd level manoeuvres from the tiger claw discipline. [CODE]Lvl BAB Fort Ref Will Special K / R / S 1 +1 +2 +0 +0 Primal Fury +1/day, Berserker 1 - - 2 +2 +3 +0 +0 Totem Ability - - - 3 +3 +3 +1 +1 1 1 - 4 +4 +4 +1 +1 Lesser Spirit form stance - - - 5 +5 +4 +1 +1 1 - 1 6 +6 +5 +2 +2 Second Totem - 1 - 7 +7 +5 +2 +2 Primal Fury +2/day 1 - - 8 +8 +6 +2 +2 Second Totem Ability - - - 9 +9 +6 +3 +3 1 1 - 10 +10 +7 +3 +3 Greater Spirit form stance - - 1[/CODE] [B]Hit Die: [/B] d12 [B]Class Skills (4 + Int bonus/level): [/B] Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Knowledge (geography, nature) (Int), Listen (Wis), Ride (Dex), Spellcraft (Int), Survival (Wis), and Swim (Str). [B]Weapon and Armour proficiencies: [/B] The Animal Rager gains no proficiencies with weapons, armours or shields. [B]Manoeuvres: [/B] The animal rager learns manoeuvres and stances from one the tiger claw discipline. At each odd level, he learns a new manoeuvre. At every third level, he can ready an additional manoeuvre. At fifth and tenth levels he learns a new stance. [B]Berserker: [/B] Your levels in animal stack with those in Vodun berserker for determining effective binder level and effective vodun berserker level. [B]Primal Fury: [/B] At 1st level, and again at 7th, you gain an additional daily use of your primal fury ability. [B]Totem Ability: [/B] At 2nd level, the animal rager gains a powerful ability, based on his spirit totem. [I]Ape totem: Bear totem: Boar totem: Eagle totem: Fox totem: Jaguar totem: Wolf totem:[/I] [B]Lesser Spirit Form Stance: [/B] Starting at 4th level, when in a stance of the tiger claw discipline, you can choose to forgo the stances as a full-round action. Instead, you may bind a second animal spirit in place of the stance. [B]Second Totem: [/B] You gain a second spirit totem, as the vodun berserker ability. If you have both your totems active (via the lesser spirit stance) the totem benefits stack. [B]Second Totem Ability:[/B] At 8th level, the animal rager gains a totem ability similar to the one gained at 2nd level, this time for his second totem animal. [B]Greater Spirit Form Stance:[/B] At 10th level, you perfect your ability to bind a spirit in your stance. As long as the spirit you bind in your stance is either of your two totem spirits, you can keep the benefits of the stance you were in before binding the spirit. [/QUOTE]
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