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Spirit Guardians - Thematic Question
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<blockquote data-quote="DEFCON 1" data-source="post: 8849910" data-attributes="member: 7006"><p>Thematically it comes down to the spirits the caster summons to flit around them and defend them, and what their alignment is to determine whether those spirits do radiant or necrotic damage. Evil creatures would in theory summon evil spirits, because no good spirit would defend an evil creature like the spell says they do. So it is unlikely that a spirit guardian for an evil caster would do radiant damage, they would do necrotic.</p><p></p><p>Now that being said... if you as DM felt like it might make more thematic sense for the priest of Tiamat to summon "elemental" spirits rather than angelic, fey, or fiendish... you could certainly change the damage type of the spell to fire, cold, acid, lightning or poison as the case may be. Or if you really wanted to go all-in on the Tiamat thing, you could have elemental spirits of all 5 types flitting around the priest to represent the 5 heads of Tiamat, and then every time someone took damage from the spell you would roll randomly to see what damage type of the 5 it was. That could make a lot of sense for a Tiamat priest.</p><p></p><p>I personally feel that you as the DM can change spells and monster abilities all you want to make them make sense in the context of the story and challenges you are presenting to the players.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8849910, member: 7006"] Thematically it comes down to the spirits the caster summons to flit around them and defend them, and what their alignment is to determine whether those spirits do radiant or necrotic damage. Evil creatures would in theory summon evil spirits, because no good spirit would defend an evil creature like the spell says they do. So it is unlikely that a spirit guardian for an evil caster would do radiant damage, they would do necrotic. Now that being said... if you as DM felt like it might make more thematic sense for the priest of Tiamat to summon "elemental" spirits rather than angelic, fey, or fiendish... you could certainly change the damage type of the spell to fire, cold, acid, lightning or poison as the case may be. Or if you really wanted to go all-in on the Tiamat thing, you could have elemental spirits of all 5 types flitting around the priest to represent the 5 heads of Tiamat, and then every time someone took damage from the spell you would roll randomly to see what damage type of the 5 it was. That could make a lot of sense for a Tiamat priest. I personally feel that you as the DM can change spells and monster abilities all you want to make them make sense in the context of the story and challenges you are presenting to the players. [/QUOTE]
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