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*Pathfinder & Starfinder
Spirit Knight, class based on Jedi!
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<blockquote data-quote="scottin" data-source="post: 2695019" data-attributes="member: 37577"><p>Very interesting. I like the concept. You may want to tone it down a little. IMO, it seems VERY overpowered at high levels. Maybe slow the spirit point progression some.</p><p></p><p> Also, my initial reaction is to liken this with a monk. Maybe the powers should get stronger as level increases. Instead of letting players choose a power, assign them to levels as appropriate for the power, but let them get stronger as the char gains levels. This is how it would work for a jedi. After all, Luke can't move the x-wing fighter at all, but Yoda, in Episode 2, can throw huge chunks of metal around. It seems to me the power should be weak at lower levels, and grow as levels increase. With the class the way it is now, one would only need a couple of levels of this to drastically improve any other class. Seems like it should take more dedication to the path to become a truly powerful character.</p><p></p><p> Also may want to consider good (light side)/evil (dark side) power. Not unprecedented, as cleric powers are like this.</p><p></p><p>just a thought. I really like the idea tho, I may steal this when it gets fleshed out a little more. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p>sgc</p></blockquote><p></p>
[QUOTE="scottin, post: 2695019, member: 37577"] Very interesting. I like the concept. You may want to tone it down a little. IMO, it seems VERY overpowered at high levels. Maybe slow the spirit point progression some. Also, my initial reaction is to liken this with a monk. Maybe the powers should get stronger as level increases. Instead of letting players choose a power, assign them to levels as appropriate for the power, but let them get stronger as the char gains levels. This is how it would work for a jedi. After all, Luke can't move the x-wing fighter at all, but Yoda, in Episode 2, can throw huge chunks of metal around. It seems to me the power should be weak at lower levels, and grow as levels increase. With the class the way it is now, one would only need a couple of levels of this to drastically improve any other class. Seems like it should take more dedication to the path to become a truly powerful character. Also may want to consider good (light side)/evil (dark side) power. Not unprecedented, as cleric powers are like this. just a thought. I really like the idea tho, I may steal this when it gets fleshed out a little more. ;) sgc [/QUOTE]
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Spirit Knight, class based on Jedi!
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