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Spirit Medium theme feat in Pathfinder
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<blockquote data-quote="RangerWickett" data-source="post: 7402548" data-attributes="member: 63"><p>I totally would make them better, but when we first did the PF conversion I'd barely played Pathfinder, and trusted the advice of Thurston. He, I assume, was looking for balance. As we got deeper into the campaign, we both got more comfortable with designing things to be cool in PF. </p><p></p><p>The PF monsters in the first few adventures are just PF monsters. Later on, though, we started making them feel more like 4e monsters, with a narrative to their attacks. Like, this is a spoiler but it's forever in the future and you'll never see it coming: there's eventually a monster that starts off in multiple pieces, and as you kill the bodies they start to merge together, like an inverse hydra. By that point, we felt comfortable being weird with the design.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 7402548, member: 63"] I totally would make them better, but when we first did the PF conversion I'd barely played Pathfinder, and trusted the advice of Thurston. He, I assume, was looking for balance. As we got deeper into the campaign, we both got more comfortable with designing things to be cool in PF. The PF monsters in the first few adventures are just PF monsters. Later on, though, we started making them feel more like 4e monsters, with a narrative to their attacks. Like, this is a spoiler but it's forever in the future and you'll never see it coming: there's eventually a monster that starts off in multiple pieces, and as you kill the bodies they start to merge together, like an inverse hydra. By that point, we felt comfortable being weird with the design. [/QUOTE]
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Spirit Medium theme feat in Pathfinder
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