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*Pathfinder & Starfinder
Spirit Shaman in Pathfinder?
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<blockquote data-quote="Werebat" data-source="post: 5661510" data-attributes="member: 40158"><p>I had a couple of ideas for Spirit Shaman that I think would really bring it into line with the druid, which it most closely resembles. These changes make the Spirit Shaman a versatile and customizable casting class that can fill many roles, from healing to buffing and blasting, depending on what the player wants them to be able to do.</p><p></p><p></p><p>Here goes:</p><p></p><p></p><p>In addition to the usual Spirit Shaman powers listed in the description starting on page 14 of Complete Divine, Spirit Shamans will also gain the following to keep them more in line with Pathfinder core classes:</p><p></p><p></p><p>* Spell bonus for high Charisma applies to number of spells retrieved per day</p><p>* Spirit Form ability is gained at 8th level instead of 9th level</p><p>* The Spirit Shaman may use the Expanded Spell Knowledge feat to add one or more spells from the cleric and/or sorcerer lists to the list of spells he can retrieve per day. For example, he could add Cure Critical Wounds (4th level), or Fly (3rd level) and Magic Missile (1st). These spells are not automatically retrieved, but the Spirit Shaman can choose to retrieve them as if they were on the druid spell list.</p><p>* A Spirit Shaman's spirit guide comes with a list of spells, one for each spell level. These spells are automatically retrieved for the Spirit Shaman every day, in addition to his usual allotment of retrieved spells. The Spirit Shaman's player can work with the DM to come up with a suitable list for his spirit guide; these spells can be from the druid, cleric, or sorcerer spell lists and should be roughly thematic to the type of spirit guide chosen. </p><p></p><p>What do you think?</p></blockquote><p></p>
[QUOTE="Werebat, post: 5661510, member: 40158"] I had a couple of ideas for Spirit Shaman that I think would really bring it into line with the druid, which it most closely resembles. These changes make the Spirit Shaman a versatile and customizable casting class that can fill many roles, from healing to buffing and blasting, depending on what the player wants them to be able to do. Here goes: In addition to the usual Spirit Shaman powers listed in the description starting on page 14 of Complete Divine, Spirit Shamans will also gain the following to keep them more in line with Pathfinder core classes: * Spell bonus for high Charisma applies to number of spells retrieved per day * Spirit Form ability is gained at 8th level instead of 9th level * The Spirit Shaman may use the Expanded Spell Knowledge feat to add one or more spells from the cleric and/or sorcerer lists to the list of spells he can retrieve per day. For example, he could add Cure Critical Wounds (4th level), or Fly (3rd level) and Magic Missile (1st). These spells are not automatically retrieved, but the Spirit Shaman can choose to retrieve them as if they were on the druid spell list. * A Spirit Shaman's spirit guide comes with a list of spells, one for each spell level. These spells are automatically retrieved for the Spirit Shaman every day, in addition to his usual allotment of retrieved spells. The Spirit Shaman's player can work with the DM to come up with a suitable list for his spirit guide; these spells can be from the druid, cleric, or sorcerer spell lists and should be roughly thematic to the type of spirit guide chosen. What do you think? [/QUOTE]
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Spirit Shaman in Pathfinder?
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