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General Tabletop Discussion
*Pathfinder & Starfinder
Splash damage question
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<blockquote data-quote="Borthos" data-source="post: 5477114" data-attributes="member: 93344"><p>Maybe the average splash damage is 12, I'm not sure about that, so we'll go with it. I'm talking about the direct hit damage plus the splash hitting only once, not every square like tanis says, so it would not be game breaking against bigger creatures. It makes sense for a bigger creature to take that little bit of extra damage simply because of how big they are imo, and on a bomb, the splash damage is a save for 1/2 anyway. </p><p></p><p>If you throw a glass vial on top of a dragon and it breaks, will most of the material in the vial be splashed on the dragon? logically, yes it will. But throw it a gnome, and the splash channce is severely lessened. It's not as game breaking as you think it is; if you only apply splash damage once that's only an extra 5 damage (depending on int mod) for alchemical items, and 1/2 of 5d6+5 which isn't that much, since I can only throw one bomb at a time for 3 more levels including this one.</p><p></p><p>I would never rule it to being more damage per square, but to take splash damage once (and only once) if you are in the splash zone. And if you miss with the bomb, they only take splash damage, which if only applied once, will be (1*5)+5= 10, with a reflex save for half. So, 5 damage on a 5d6 bomb that missed it's target slightly. Ouch, that's gonna hurt.</p></blockquote><p></p>
[QUOTE="Borthos, post: 5477114, member: 93344"] Maybe the average splash damage is 12, I'm not sure about that, so we'll go with it. I'm talking about the direct hit damage plus the splash hitting only once, not every square like tanis says, so it would not be game breaking against bigger creatures. It makes sense for a bigger creature to take that little bit of extra damage simply because of how big they are imo, and on a bomb, the splash damage is a save for 1/2 anyway. If you throw a glass vial on top of a dragon and it breaks, will most of the material in the vial be splashed on the dragon? logically, yes it will. But throw it a gnome, and the splash channce is severely lessened. It's not as game breaking as you think it is; if you only apply splash damage once that's only an extra 5 damage (depending on int mod) for alchemical items, and 1/2 of 5d6+5 which isn't that much, since I can only throw one bomb at a time for 3 more levels including this one. I would never rule it to being more damage per square, but to take splash damage once (and only once) if you are in the splash zone. And if you miss with the bomb, they only take splash damage, which if only applied once, will be (1*5)+5= 10, with a reflex save for half. So, 5 damage on a 5d6 bomb that missed it's target slightly. Ouch, that's gonna hurt. [/QUOTE]
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Splash damage question
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