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General Tabletop Discussion
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Split the Assassin from the Rogue back into its own class
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<blockquote data-quote="Tales and Chronicles" data-source="post: 8519915" data-attributes="member: 6871653"><p>I've always felt that background where a design space left half-forgotten in the PHB.</p><p>You can really customize base classes to add them a little <em>je ne sais quoi</em> that reminds you of you favorite things. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p><strong><span style="font-size: 22px">Warlord</span></strong></p><p>[HR][/HR]</p><p><strong>Skill Proficiencies</strong>: History, Persuasion</p><p></p><p><strong>Tool Proficiencie</strong>s: One type of gaming set</p><p></p><p><strong>Languages</strong>: One of your choice</p><p></p><p><strong>Equipmen</strong>t: A dagger that belonged to a fallen comrade, a folded flag emblazoned with the symbol of your company, a set of traveler's clothes, and a belt pouch containing 10 gp</p><p></p><p><strong>Feature: Strategist</strong></p><p>[HR][/HR]</p><p>You are used to being in charge of military operations and your reputation for reliability has you on a short list when the job is critical. Experience has taught you to rely on your gut. Others recognize this and look to you for direction when a situation gets serious. You are able to identify the most defensible locations for camping or when picking a battlefield. If you are part of a military outfit or a warband, you are able to attract two additional soldier that are loyal to you based on your reputation. You have an excellent memory for maps and geography and can always determine your cardinal directions while traveling.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8519915, member: 6871653"] I've always felt that background where a design space left half-forgotten in the PHB. You can really customize base classes to add them a little [I]je ne sais quoi[/I] that reminds you of you favorite things. :p [B][SIZE=6]Warlord[/SIZE][/B] [HR][/HR] [B]Skill Proficiencies[/B]: History, Persuasion [B]Tool Proficiencie[/B]s: One type of gaming set [B]Languages[/B]: One of your choice [B]Equipmen[/B]t: A dagger that belonged to a fallen comrade, a folded flag emblazoned with the symbol of your company, a set of traveler's clothes, and a belt pouch containing 10 gp [B]Feature: Strategist[/B] [HR][/HR] You are used to being in charge of military operations and your reputation for reliability has you on a short list when the job is critical. Experience has taught you to rely on your gut. Others recognize this and look to you for direction when a situation gets serious. You are able to identify the most defensible locations for camping or when picking a battlefield. If you are part of a military outfit or a warband, you are able to attract two additional soldier that are loyal to you based on your reputation. You have an excellent memory for maps and geography and can always determine your cardinal directions while traveling. [/QUOTE]
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Split the Assassin from the Rogue back into its own class
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