Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Splitting the party in combat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Riastlin" data-source="post: 5526243" data-attributes="member: 94022"><p>Aye, I definitely see the potential for ticking the party off here. That being said, if it doesn't happen often AND the players are having fun then so much the better.</p><p> </p><p>Anyhoo, I had planned to do something a tad similar soon in my campaign. I'm stealing this idea from a recent Dungeon article about the city overrun with undead and the lord who appears to be in cahoots with an evil entity (can't for the life of me remember the name though -- was just a few months ago). Anyhoo, the idea is that the battle with the lord is a lot easier if there is a bright light (read lighthouse) shining on the lord's room in the keep (where an artifact is controlling/helping the lord). Only problem is that the undead swarm the lighthouse anytime the light is on and none of the townspeople will operate the light. So, the party will have the choice of leaving one or two behind to fight off the horde of undead minions (though they might not know they are minions right ahead of time) while the rest of the party takes on the lord. The key to this is that its the party's choice to do this. The battle is still doable without using the lighthouse, but is a lot more difficult. </p><p> </p><p>As for other ideas, I also am planning to have a battle on a raging river (probably of lava given the party is now paragon level). To make matters more interesting, the river is swiftly moving the party toward a water/lavafall which would be not-so-good for the party were they to tumble over.</p></blockquote><p></p>
[QUOTE="Riastlin, post: 5526243, member: 94022"] Aye, I definitely see the potential for ticking the party off here. That being said, if it doesn't happen often AND the players are having fun then so much the better. Anyhoo, I had planned to do something a tad similar soon in my campaign. I'm stealing this idea from a recent Dungeon article about the city overrun with undead and the lord who appears to be in cahoots with an evil entity (can't for the life of me remember the name though -- was just a few months ago). Anyhoo, the idea is that the battle with the lord is a lot easier if there is a bright light (read lighthouse) shining on the lord's room in the keep (where an artifact is controlling/helping the lord). Only problem is that the undead swarm the lighthouse anytime the light is on and none of the townspeople will operate the light. So, the party will have the choice of leaving one or two behind to fight off the horde of undead minions (though they might not know they are minions right ahead of time) while the rest of the party takes on the lord. The key to this is that its the party's choice to do this. The battle is still doable without using the lighthouse, but is a lot more difficult. As for other ideas, I also am planning to have a battle on a raging river (probably of lava given the party is now paragon level). To make matters more interesting, the river is swiftly moving the party toward a water/lavafall which would be not-so-good for the party were they to tumble over. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Splitting the party in combat
Top