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General Tabletop Discussion
*Pathfinder & Starfinder
Splitting XP with long-term NPCs?
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<blockquote data-quote="Taed" data-source="post: 5198565" data-attributes="member: 89454"><p>I will certainly not be giving them extra gold. It was their decision to take him on as an NPC (the other party playing just killed him on sight), and they are bribing him with a share of the treasure in return for him translating Goblin and telling them stuff about the areas of the dungeons (such as a secret passageway that he knew about). They feel they're getting their money's worth. They are of course free to release him or kill him as they see fit at any time. I know that one of the PCs doesn't mind sharing gold as he plans to kill Splug at some point, so in his mind, the money is just a "loan".</p><p></p><p>As far as Splug's motivations -- yes, he's totally out for the money. At this point in the module, he's taking on very little risk (throws javelins, never enters melee) and feels he's getting "paid" well enough. Of course, if it gets more dangerous, he will certainly cut and run. And if presented the opportunity to steal from the PCs, he most certainly will. (He recently avoided a battle and was able to partly loot the room without the PCs being aware.) He also just learned that the party has two of the Idols of Orcus (needed for the Shadowfell ritual in my version of the module) and will certainly rat out the party to Kalarel (who he hasn't met, but has heard mention of as being the big boss of the operation) when they eventually meet.</p><p></p><p>But in summary, just making the encounters harder by adding an equivalent baddie is the easiest solution here.</p><p></p><p>Thanks for the advice!</p></blockquote><p></p>
[QUOTE="Taed, post: 5198565, member: 89454"] I will certainly not be giving them extra gold. It was their decision to take him on as an NPC (the other party playing just killed him on sight), and they are bribing him with a share of the treasure in return for him translating Goblin and telling them stuff about the areas of the dungeons (such as a secret passageway that he knew about). They feel they're getting their money's worth. They are of course free to release him or kill him as they see fit at any time. I know that one of the PCs doesn't mind sharing gold as he plans to kill Splug at some point, so in his mind, the money is just a "loan". As far as Splug's motivations -- yes, he's totally out for the money. At this point in the module, he's taking on very little risk (throws javelins, never enters melee) and feels he's getting "paid" well enough. Of course, if it gets more dangerous, he will certainly cut and run. And if presented the opportunity to steal from the PCs, he most certainly will. (He recently avoided a battle and was able to partly loot the room without the PCs being aware.) He also just learned that the party has two of the Idols of Orcus (needed for the Shadowfell ritual in my version of the module) and will certainly rat out the party to Kalarel (who he hasn't met, but has heard mention of as being the big boss of the operation) when they eventually meet. But in summary, just making the encounters harder by adding an equivalent baddie is the easiest solution here. Thanks for the advice! [/QUOTE]
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Splitting XP with long-term NPCs?
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