Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Spoiler, and question for Thunderspire labyrinth....
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="le grand fromage" data-source="post: 4678123" data-attributes="member: 75493"><p>Ok the party I'm GMimg for are close to finishing KotSF and we all seem to be enjoying getting back into D&D after having skipped editions 3 and 3.5... and I reckon we'll carry on through the series>>></p><p></p><p>But my players are quite smart and a question that's bound to arise is on the economics of how the Mages make much money out of the seven pillared hall?! I might have missed something but there doesn't seem to be much on the specifics, just an ogre bouncer - since most of the goods may well be small and descrete, but high value, how do the Mages get their cut??? I know they can tax the residents, but that would just push traders into avoiding them to avoid the overheads (visiting trader to visiting trader deals) and I know I could just mumble about some kind of taxable item identifying spell or like "shaggy dog" but it feels very clunky - how have others dealt with this issue? For instance if say one of the residents arrives back in the halls after a short trip, how would the mages know whether he's carrying valuable, gems, spells, potions etc????</p><p></p><p>How have others handled this .....????</p></blockquote><p></p>
[QUOTE="le grand fromage, post: 4678123, member: 75493"] Ok the party I'm GMimg for are close to finishing KotSF and we all seem to be enjoying getting back into D&D after having skipped editions 3 and 3.5... and I reckon we'll carry on through the series>>> But my players are quite smart and a question that's bound to arise is on the economics of how the Mages make much money out of the seven pillared hall?! I might have missed something but there doesn't seem to be much on the specifics, just an ogre bouncer - since most of the goods may well be small and descrete, but high value, how do the Mages get their cut??? I know they can tax the residents, but that would just push traders into avoiding them to avoid the overheads (visiting trader to visiting trader deals) and I know I could just mumble about some kind of taxable item identifying spell or like "shaggy dog" but it feels very clunky - how have others dealt with this issue? For instance if say one of the residents arrives back in the halls after a short trip, how would the mages know whether he's carrying valuable, gems, spells, potions etc???? How have others handled this .....???? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Spoiler, and question for Thunderspire labyrinth....
Top