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[Spoilers] Arkgeist Chronicles
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<blockquote data-quote="gideonpepys" data-source="post: 7830938" data-attributes="member: 79141"><p>I disagree that the Ob are inconsistent and wishy-washy. I think they are the best villains in any campaign I’ve ever run. My evidence is the amount of time and effort my players have spent just <em>arguing </em>with them. A yet-to-be reported session has Korrigan engage in trying to persuade William Miller to help them defeat Nicodemus, a conversation that played out over multiple emails so as not to dominate table-time.</p><p></p><p>The convocation on Mutravir was a masterstroke IMHO. A combination of big reveal and spy mission that exposes the hollow heart of the Ob’s designs, the arrogance that makes them and keeps them a villain, despite their high-minded goals.</p><p></p><p>When it can to the internal inconsistencies of the campaign world, I agree that some elements could have been handled better in an ideal world, but understood why they had withered on the vine, or faced flat contradiction: in order to DM this campaign, I have read and reread our own campaign journal four or five times, discovering things each time that I had forgotten, or later contradicted within our own narrow narrative. Keeping all those plates spinning across the entire AP would have challenged the resources of a major publisher.</p><p></p><p>I guess what I’m saying is not so much a disagreement, as you guys are clearly big Zeitgeist fans, merely an attempt to register the fact that there are those of us out there for whom the flaws you point to didn’t really amount to a whole hill of beans. The devil, for me, was not in the detail.</p></blockquote><p></p>
[QUOTE="gideonpepys, post: 7830938, member: 79141"] I disagree that the Ob are inconsistent and wishy-washy. I think they are the best villains in any campaign I’ve ever run. My evidence is the amount of time and effort my players have spent just [I]arguing [/I]with them. A yet-to-be reported session has Korrigan engage in trying to persuade William Miller to help them defeat Nicodemus, a conversation that played out over multiple emails so as not to dominate table-time. The convocation on Mutravir was a masterstroke IMHO. A combination of big reveal and spy mission that exposes the hollow heart of the Ob’s designs, the arrogance that makes them and keeps them a villain, despite their high-minded goals. When it can to the internal inconsistencies of the campaign world, I agree that some elements could have been handled better in an ideal world, but understood why they had withered on the vine, or faced flat contradiction: in order to DM this campaign, I have read and reread our own campaign journal four or five times, discovering things each time that I had forgotten, or later contradicted within our own narrow narrative. Keeping all those plates spinning across the entire AP would have challenged the resources of a major publisher. I guess what I’m saying is not so much a disagreement, as you guys are clearly big Zeitgeist fans, merely an attempt to register the fact that there are those of us out there for whom the flaws you point to didn’t really amount to a whole hill of beans. The devil, for me, was not in the detail. [/QUOTE]
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