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[SPOILERS] Final encounter in Tyranny of Dragons and playing a wizard for 16 levels
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<blockquote data-quote="Celtavian" data-source="post: 6573856" data-attributes="member: 5834"><p>Tiamat was immune to 6th level spells or lower. There was no way to break her Legendary Resistance period. We had three casters with a total of six slots over 6th level. I believe she had five uses of Legendary Resistance. The chances of breaking it were like winning the power ball lottery, maybe lower.</p><p></p><p>I'm not sure how other parties did it. I don't know if our DM chose to run things differently. Sometimes he runs things his own way, sometimes he goes by the book. Whatever he thinks is cool and fun.</p><p></p><p>We discussed it a bit afterwards. They had it very badly set up at the end for accomplishing some of the goals. The scale of the maps was so vast that moving from wizard to wizard to slow down the ritual was almost impossible in the time allotted. We knew attempting to kill five adult dragons wouldn't be possible in the time allotted. We managed to hold onto the black mask throughout the adventure, so that helped. </p><p></p><p>Our opening tactic after assessing what was going on was to <em>dimension door</em> to the highest floating platform. We found Severin there, killed him, took the mask, and sent it out of the area using the wizard's familiar (which happened to be a polymorphed Silver Dragon). That was two weakenings. Then we cast <em>fly</em> on the bard, paladin, and fighter, let them go to town on the dragon with the bard keeping range with <em>Circle of Power</em> active.</p><p></p><p>The cleric and wizard stayed on the platform about 50 feet away from summoning aperture that Tiamat was coming through. That was within <em>heal</em> range and easy movement range should either of us need to get there quickly using a <em>fly</em>. The wizard would have played defense. We killed enough of the wizards nearest to Tiamat not to have to worry about it too much. Setting up on the top platform allowed the cleric to stay clear of breath weapons moving back and forth when needing to heal. We easily maintained 3/4 cover from everything else trying to get us.</p><p></p><p>Terrain is always the friend of the tactical mind.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6573856, member: 5834"] Tiamat was immune to 6th level spells or lower. There was no way to break her Legendary Resistance period. We had three casters with a total of six slots over 6th level. I believe she had five uses of Legendary Resistance. The chances of breaking it were like winning the power ball lottery, maybe lower. I'm not sure how other parties did it. I don't know if our DM chose to run things differently. Sometimes he runs things his own way, sometimes he goes by the book. Whatever he thinks is cool and fun. We discussed it a bit afterwards. They had it very badly set up at the end for accomplishing some of the goals. The scale of the maps was so vast that moving from wizard to wizard to slow down the ritual was almost impossible in the time allotted. We knew attempting to kill five adult dragons wouldn't be possible in the time allotted. We managed to hold onto the black mask throughout the adventure, so that helped. Our opening tactic after assessing what was going on was to [I]dimension door[/I] to the highest floating platform. We found Severin there, killed him, took the mask, and sent it out of the area using the wizard's familiar (which happened to be a polymorphed Silver Dragon). That was two weakenings. Then we cast [I]fly[/I] on the bard, paladin, and fighter, let them go to town on the dragon with the bard keeping range with [I]Circle of Power[/I] active. The cleric and wizard stayed on the platform about 50 feet away from summoning aperture that Tiamat was coming through. That was within [I]heal[/I] range and easy movement range should either of us need to get there quickly using a [I]fly[/I]. The wizard would have played defense. We killed enough of the wizards nearest to Tiamat not to have to worry about it too much. Setting up on the top platform allowed the cleric to stay clear of breath weapons moving back and forth when needing to heal. We easily maintained 3/4 cover from everything else trying to get us. Terrain is always the friend of the tactical mind. [/QUOTE]
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[SPOILERS] Final encounter in Tyranny of Dragons and playing a wizard for 16 levels
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