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[SPOILERS] Final encounter in Tyranny of Dragons and playing a wizard for 16 levels
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<blockquote data-quote="Celtavian" data-source="post: 6577398" data-attributes="member: 5834"><p>Not to beat a dead horse, but the concentration rule is what makes it so the wizard can't screw around too much with the environment. Illusions are generally concentration. So are spells like <em>Wall of Force</em> or <em>Dominate Person</em> or <em>Conjure Elemental</em>. You get one of those spells up and you're pretty much limited to blasting with an occasional <em>suggestion</em> spell. </p><p></p><p>I don't mind. You still have power and can do interesting things no one else can do. You can't dominate and steal the show any longer. You have to make smart choices with your limited spell selection that both support the group and add some damage. </p><p></p><p>I'm hoping when they come out with a magic book we get some feat options that allow a bit of customization with the casters. All but one feat in the PHB is geared towards martials or general. I'm assuming given how simple the character building chassis is they are withholding the majority of magical options for a book. The sorcerer and cleric need expansion as there options are severely limited. Not much to build on with wizards other than feats and spells.</p><p></p><p>If you're desire is to play a manipulation wizard, not sure 5E is for you. Manipulation is an extremely limited option due to concentration. You have some options, you really need to search for them. <em>grease</em> doesn't require concentration. You do still have that option. You also have far fewer spell slots and must use them sparingly. You don't have easy access to scrolls or potions, so no additional spell reservoir. It all makes playing a manipulation wizard extremely difficult. It's definitely a different experience than 3E. It's nowhere near as weak and limited as 4E, but it's nowhere near as powerful as 3E.</p><p></p><p>I don't mind it myself. I had fun with powerful 3E casters. It's fun to have to work to find ways to be effective. I started using a spell I've never used before: <em>animate objects</em>. I destroyed some opposing creatures with it. Ten darts flying around a battlefield stabbing people is kind of fun.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6577398, member: 5834"] Not to beat a dead horse, but the concentration rule is what makes it so the wizard can't screw around too much with the environment. Illusions are generally concentration. So are spells like [I]Wall of Force[/I] or [I]Dominate Person[/I] or [I]Conjure Elemental[/I]. You get one of those spells up and you're pretty much limited to blasting with an occasional [I]suggestion[/I] spell. I don't mind. You still have power and can do interesting things no one else can do. You can't dominate and steal the show any longer. You have to make smart choices with your limited spell selection that both support the group and add some damage. I'm hoping when they come out with a magic book we get some feat options that allow a bit of customization with the casters. All but one feat in the PHB is geared towards martials or general. I'm assuming given how simple the character building chassis is they are withholding the majority of magical options for a book. The sorcerer and cleric need expansion as there options are severely limited. Not much to build on with wizards other than feats and spells. If you're desire is to play a manipulation wizard, not sure 5E is for you. Manipulation is an extremely limited option due to concentration. You have some options, you really need to search for them. [I]grease[/I] doesn't require concentration. You do still have that option. You also have far fewer spell slots and must use them sparingly. You don't have easy access to scrolls or potions, so no additional spell reservoir. It all makes playing a manipulation wizard extremely difficult. It's definitely a different experience than 3E. It's nowhere near as weak and limited as 4E, but it's nowhere near as powerful as 3E. I don't mind it myself. I had fun with powerful 3E casters. It's fun to have to work to find ways to be effective. I started using a spell I've never used before: [I]animate objects[/I]. I destroyed some opposing creatures with it. Ten darts flying around a battlefield stabbing people is kind of fun. [/QUOTE]
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[SPOILERS] Final encounter in Tyranny of Dragons and playing a wizard for 16 levels
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