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[SPOILERS] Final encounter in Tyranny of Dragons and playing a wizard for 16 levels
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<blockquote data-quote="Celtavian" data-source="post: 6578097" data-attributes="member: 5834"><p>After reading this, sounds like we accidentally took the path of least resistance.</p><p></p><p>It makes sense. We're one of those few parties of players that have been playing together for going on 25 to nearly 30 years. We discuss things thoroughly before a battle and use teamwork to the point of picking spells that work in perfect unison. We have no problem allowing someone else to shine if the encounter calls for it. I wasn't happy sitting around as a wizard. It seemed like the smartest option for our survival. I was ready to kill, banish, or slow down any adds or to get us out of there. We positioned perfectly to avoid major breath weapons. We attacked in a very coordinated manner. Hard for any module to withstand that level of coordination.</p><p></p><p>I've had to put a lot of work into encounter design to challenge a group as well coordinated as ours. They like to min-max individually and as a group on top of using ideal tactical options. It makes for a very rough time as a DM. It's fun when you do design something to give the group a hard time.</p><p></p><p>You want to know why we didn't do the expected method to stop the ritual? we calculated the amount of time to move around the area with fly and kill each enemy, no way we could do it in 10 rounds. So we decided to coordinate with <em>dimension door</em> to attack what we perceived as the central point of the summoning. Severin didn't have the full mask because we held onto the black one, so he ended up much weaker than if he had the full mask. The encounters we survived to hang onto those masks were hard as hell. We had to work hard to survive them. Took everything we had to do it. But we held on to that black mask, it made all the difference in the end.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6578097, member: 5834"] After reading this, sounds like we accidentally took the path of least resistance. It makes sense. We're one of those few parties of players that have been playing together for going on 25 to nearly 30 years. We discuss things thoroughly before a battle and use teamwork to the point of picking spells that work in perfect unison. We have no problem allowing someone else to shine if the encounter calls for it. I wasn't happy sitting around as a wizard. It seemed like the smartest option for our survival. I was ready to kill, banish, or slow down any adds or to get us out of there. We positioned perfectly to avoid major breath weapons. We attacked in a very coordinated manner. Hard for any module to withstand that level of coordination. I've had to put a lot of work into encounter design to challenge a group as well coordinated as ours. They like to min-max individually and as a group on top of using ideal tactical options. It makes for a very rough time as a DM. It's fun when you do design something to give the group a hard time. You want to know why we didn't do the expected method to stop the ritual? we calculated the amount of time to move around the area with fly and kill each enemy, no way we could do it in 10 rounds. So we decided to coordinate with [I]dimension door[/I] to attack what we perceived as the central point of the summoning. Severin didn't have the full mask because we held onto the black one, so he ended up much weaker than if he had the full mask. The encounters we survived to hang onto those masks were hard as hell. We had to work hard to survive them. Took everything we had to do it. But we held on to that black mask, it made all the difference in the end. [/QUOTE]
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[SPOILERS] Final encounter in Tyranny of Dragons and playing a wizard for 16 levels
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