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(SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?
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<blockquote data-quote="KYRON45" data-source="post: 9373693" data-attributes="member: 6994040"><p>I find all published adventures unplayable. That's why i don't use them. I find them useful for ideas and maps and any other goodies that may be embedded in them. If i did use them I would make sure that the entire premise of the campaign as well as the characters history and mechanics were in line with the adventure so I wouldn't have to tinker too much with them. I have the feeling that this is hard to do when you bring existing PCs into a 10th level adventure.</p><p></p><p>I get my RPG information from a lot of different sources; none of which make me angry and give me reason to question other peoples judgement. It is not uncommon to hear from a lot of these sources (i weed out the haters and the monetized opinions) that many of the published adventures fall short.</p></blockquote><p></p>
[QUOTE="KYRON45, post: 9373693, member: 6994040"] I find all published adventures unplayable. That's why i don't use them. I find them useful for ideas and maps and any other goodies that may be embedded in them. If i did use them I would make sure that the entire premise of the campaign as well as the characters history and mechanics were in line with the adventure so I wouldn't have to tinker too much with them. I have the feeling that this is hard to do when you bring existing PCs into a 10th level adventure. I get my RPG information from a lot of different sources; none of which make me angry and give me reason to question other peoples judgement. It is not uncommon to hear from a lot of these sources (i weed out the haters and the monetized opinions) that many of the published adventures fall short. [/QUOTE]
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(SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?
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