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[SPOILERS] Out of the Abyss Escape Scenario: To Fudge or not to Fudge?
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<blockquote data-quote="Celtavian" data-source="post: 6728436" data-attributes="member: 5834"><p>So you ran it without any Elite Drow warriors present. There are five elite drow warriors. I figure one or two are on duty at all times and they would move to engage the PCs quickly. What did you do with the guard dog giant spiders? It says there are six giant spiders that descend into the cavern to engage enemies. I'm assuming they can be ordered by the drow to attack the party when they try to escape. Their ability to climb allows for superior mobility to track the players when they are climbing down.</p><p></p><p>Looking at the map there are three guards in the guard tower (2 drow guards, 1 elite drow guard), two at area 13 the Northern Watch post, 1d4 quaggoths in the quaggoth area at any given time, and six giant spiders around the webs. I'm assuming at least two or three would be near the area where the prisoners try to escape. The way I'm looking at this is the party will be in visible range of 5 drow guards, 1d4 quaggoth, and a few giant spiders ready to deploy against anyone climbing down the wall. Unarmed and unarmored this is a fairly formidable challenge. They do have nearly all the prisoners available for assistance. Maybe if they sacrifice a few, they can avoid an excessive amount of death.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6728436, member: 5834"] So you ran it without any Elite Drow warriors present. There are five elite drow warriors. I figure one or two are on duty at all times and they would move to engage the PCs quickly. What did you do with the guard dog giant spiders? It says there are six giant spiders that descend into the cavern to engage enemies. I'm assuming they can be ordered by the drow to attack the party when they try to escape. Their ability to climb allows for superior mobility to track the players when they are climbing down. Looking at the map there are three guards in the guard tower (2 drow guards, 1 elite drow guard), two at area 13 the Northern Watch post, 1d4 quaggoths in the quaggoth area at any given time, and six giant spiders around the webs. I'm assuming at least two or three would be near the area where the prisoners try to escape. The way I'm looking at this is the party will be in visible range of 5 drow guards, 1d4 quaggoth, and a few giant spiders ready to deploy against anyone climbing down the wall. Unarmed and unarmored this is a fairly formidable challenge. They do have nearly all the prisoners available for assistance. Maybe if they sacrifice a few, they can avoid an excessive amount of death. [/QUOTE]
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[SPOILERS] Out of the Abyss Escape Scenario: To Fudge or not to Fudge?
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